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This asset delivers a seamless weathered plaster/stone wall texture in warm beige with organic crack networks, chips, and subtle surface brushing for grounded, realistic environments. The set is PBR‑ready and calibrated for consistent results across major DCCs and engines for interiors, exteriors, and pr
What’s included:
Resolutions: 8K (7680×7680), 4K (4096×4096), 2K (2048×2048), tileable on both axes for large areas without visible repetition.
Maps: Base Color (sRGB), Roughness, Normal (OpenGL), Height/Displacement 16‑bit, Ambient Occlusion; optional Curvature/Mask maps upon request.
Formats: PNG/TIFF textures and JPG previews; organized ZIP with production naming and a brief readme.
Scale: 1 tile ≈ 1 m × 1 m; rotate UVs for alternative crack orientation if desired.
Compatibility: Blender, 3ds Max, Maya, Cinema 4D, Unreal Engine, Unity, Substance tools, and any PBR renderer.
Use cases:
Archviz exteriors, courtyards, and interior feature walls needing aged, tactile surfaces.
Game environments (urban, historical, Mediterranean) and props requiring cracked plaster detail.
Product/still renders where a distressed backdrop adds character and contrast.
Technical details:
Seamless tiling verified; normal and height maps preserve crack depth and chipped edges without over‑embossing.
Suggested roughness: matte 0.55–0.750.55–0.75; lower in protected interiors for a slightly smoother finish.
Non‑albedo maps stored in linear/non‑color space; clean, artifact‑free textures ready for production.
Licensing and notes:
Digital download only; no physical item.
Standard CGTrader commercial use; redistribution of raw maps as standalone is prohibited.
Extras on request: DirectX normals, spec/gloss workflow, separate crack/edge masks for decals and blending.
REVIEWS & COMMENTS
accuracy, and usability.
