

This asset provides a seamless light travertine texture featuring horizontal bands, micro‑cavities, and subtle beige‑grey tonality for calm, modern interiors and product visuals. The set is PBR‑ready and calibrated for consistent results across DCCs and real‑time engines for floors, wall cladding, countertops, and architect
What’s included:
Resolutions: 8K (7680×7680), 4K (4096×4096), 2K (2048×2048), tileable on both axes for large areas without visible seams.
Maps: Base Color (sRGB), Roughness, Normal (OpenGL), Height/Displacement 16‑bit, Ambient Occlusion; Metalness not required for stone.
Formats: PNG/TIFF textures and JPG previews; organized ZIP with clear, production‑ready naming.
Scale: 1 tile ≈ 1 m × 1 m; rotate UVs 90° for vertical vein direction when needed.
Compatibility: Blender, 3ds Max, Maya, Cinema 4D, Unreal Engine, Unity, Substance tools, and any PBR renderer.
Use cases:
Archviz floors, spa/bathroom walls, and facade panels with a soft neutral stone look.
Game environments and hero props requiring realistic banded travertine with authentic pores.
Product renders and brand backdrops where a clean, light stone surface is preferred.
Technical details:
Seamless tiling verified; normal depth tuned to preserve pore detail without over‑embossing.
Suggested roughness: polished 0.25–0.400.25–0.40, honed 0.40–0.550.40–0.55, matte 0.55–0.700.55–0.70.
Non‑albedo maps stored in linear/non‑color space; clean, artifact‑free textures ready for production.