1/2
A neutral, tileable compact dirt material densely speckled with fine beige gravel and tiny pebbles for believable paths, driveways, and construction lots. The surface balances smooth compressed areas with micro‑aggregate clusters and faint scuffs to avoid repetition across large terrains while retaining crisp detail in close‑ups. Delivered as calibrated 4K PBR maps—BaseColor, Normal (OpenGL), Roughness, Height/Displacement, and Ambient Occlusion—compatible with Blender, Unreal Engine, Unity HDRP/URP, Substance, V‑Ray, and Corona. Use the Height map for parallax or true displacement to pop the pebble relief, and modulate Roughness to art‑direct from dusty matte to lightly compacted satin depending on lighting. Ideal for sidewalks edges, parking pads, park trails, and open‑world terrain where a clean, gradeable gravelly dirt base is needed.
Included4096×4096 PNG: BaseColor, Normal (OpenGL), Roughness, Height, AO.
Clean seamless tiling with balanced luminance and low directional bias for predictable blending and decals.
Game‑ready, render‑ready, royalty‑free for commercial projects per marketplace terms.
REVIEWS & COMMENTS
accuracy, and usability.
