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This texture captures the look of a glazed ceramic tile decorated with a Caucasian rug–inspired eight‑point medallion and border elements, echoing the region’s tradition of strongly outlined geometric patterns and vivid, contrasting colors. Delivered as clean, tiling PBR maps meeting marketplace guidance—square, power‑of‑two resolutions and one texture per type—so materials import reliably and render consistently. Ideal for café walls, boutique interiors, themed environments, heritage sets, and stylized game scenes that benefit from tribal motifs and a richly patterned centerpiece.
What’s included
4096×4096 PNG maps: Base Color (sRGB), Normal OpenGL, Roughness, Ambient Occlusion, 16‑bit Height/Displacement; plus 2048×2048 versions.
Seamless tiling in X/Y; calibrated roughness and AO for ceramic glaze and cavity shading; height suitable for parallax or micro‑displacement.
Consistent naming and folders for quick import: 4K and 2K sets with clear map suffixes.
Technical notes
Use shader stack: Base Color + Normal + Roughness + AO; optional Height for parallax/displacement; flip green channel if targeting DirectX normals.
Follow listing best practices: concise 100–150 word description, strong previews, and relevant tags to maximize discovery.
REVIEWS & COMMENTS
accuracy, and usability.
