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Recreate historic European lanes and moody urban streets with this scan‑based basalt cobblestone material featuring hammered stone tops, tight joints, and subtle sandy infill. Fine pebbled roughness and realistic edge wear read convincingly in closeups and under grazing light for games, archviz, and film. The albedo is neutral and lighting‑safe with no baked shadows, ensuring predictable results across HDRIs and dynamic sun/sky rigs.
The pack includes a 4096×4096, fully tileable PBR set: Base Color, Normal (OpenGL), Height/Displacement, Ambient Occlusion, and Roughness calibrated for dry, matte basalt. For depth, enable tessellation or parallax occlusion; start around 1–3 cm displacement at real scale to emphasize block crowns and recessed joints. Clean, engine‑ready naming makes it drop‑in for Blender, Unreal, Unity (HDRP/URP), 3ds Max, Maya, and C4D, with preview renders for fast look‑dev.
Notes: AO provided separately for flexible shading; physically plausible roughness range; commercial end‑product use allowed—no resale or redistribution of source textures. Ideal for plazas, alleys, courtyards, and stylized‑to‑realistic environments.
What’s included4K PNG maps: Albedo, Roughness, AO, Normal (OpenGL), Height/Displacement, plus preview images.
Seamless tiling, scan‑based realism, organized filenames and linear workflow.
Real‑time and offline ready; supports mesh/vertex displacement and POM pipelines.
REVIEWS & COMMENTS
accuracy, and usability.
