Inflatable Flamingo Pool Toy 3D model

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Inflatable Flamingo Pool Toy 3D model

Inflatable flamingo shaped pool toy. Ring diameter is about 120 cm (47"), height - 104 cm (41").

Pool float model is made from single polygonal object. Model has enough polygons to withstand close-up renderings without subdivision modifier, although topology is subdivision ready and additional smoothing can be applied if needed.
Model is made of quads and triangles. No N-gons were used. 93% of polygons, are quads.
Polys - 22 278
Verts - 21 567

Materials are prepared for Corona, Vray and Scanline renderers.
Scanline scene has only basic materials and will NOT render the same as in preview images.
FBX file has greatly simplified materials and may require significant rework after import.
OBJ file has no materials, but still has UV coordinates intact.

Model has 2 high quality textures of up to 4096 x 4096 resolution.
Textures are saved in losseless PNG format.
Additionally neatly organised PDF file is included for easy manipulation of model's texture.
Textures are collected in one archive and are delivered in separate file.

Model is scaled to proper real world dimensions. Scene units are in cm.
All objects, materials and textures are properly and uniquely named.
All transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
All texture paths are set to relative.

3ds Max - Corona
3ds Max - Scanline
3ds Max - Vray

Modeled in 3ds max.
Preview images are rendered with Corona renderer.
Render scenes are not included.


If you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.


Tell the author what you think of this product!

eugenybirin wrote
normandrett wrote
Good result, even if @teressio92 is not completely wrong. The wireframe is messy and for the kind of asset I would go less than 44K polys That makes really hard for a customer to use it properly as the polygons are not well distributed Render is fine but I would really retopologize the model. At this stage is quite not practical to use.
LemonadeCG replied to normandrett
Well, i agree retopology could significantly reduce polycount and would make wireframe to look more pleasant, but that would require additional work and i probably would have to increase price a bit. Since modern PCs can handle very high polygon counts without problems, i decided to leave it as it is. Maybe i'll decide to revisit this model sometime in the future, but at the moment this model sells pretty well despites its not ideal topology. Nevertheless, thank you for your comment - i value every constructive input!
juliaia8-92 wrote
LemonadeCG wrote
Model update (2017-08-17): model has been completely retopologised. As a result, now it has almost half the polygons, yet its shape is exactly the same as previously.
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Buyer ratings: 29 positive / 0 negative
Designer response: 100% in 0.4h
Available formats
  • 3D Studio Max 2013 (.max) (3 files) -
    Renderer: Corona Renderer 1.6
    Renderer: V-Ray 3.5
    Renderer: Default (Scanline)
  • OBJ (.obj) 4.83 MB
  • Textures 12.1 MB
  • Autodesk FBX 2013 (.fbx) 1.27 MB
  • 3D Studio (.3ds) (Contact for availability) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2017-06-22
  • Model ID#735951
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Subdivision ready
  • Polygons 22,300
  • Vertices 21,600
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No