Realistic and low poly Dice (Game Ready).
This models object settings are as follows: --- Origin point for all mesh objects: 0 0 0 --- Rotation point for all mesh objects: 0 0 0 --- Object scale for all mesh objects: 1 1 1
Polycount : --- Polygons: 150. (Quads only!) --- Vertices: 152.
Measure: --- Real world scale! Length: 1.9cm. Width: 1.9cm. Height: 1.9cm.
Built for subdivision: No --- Clean topology --- No N-Gons
Number of mesh objects: 1 Number of materials: 1
Formats provided: .Blend, .OBJ, .FBX, .DAE, .3DS
Textures: --- Has UV's, Diffuse map, Normal map, Metallic map, Roughness map. --- 2048x2048 Diffuse map (.png) --- 2048x2048 Normal map (.png) --- 2048x2048 Metallic map (.png) --- 2048x2048 Roughness map (.png)
--- Unwrapped UVs ( Yes, non-overlapping )
--- This models is modeled in real world scale to make inclusion into scenes and projects easy as well as realistic without any need to rescale any part of the model. --- All objects, textures, materials etc are appropriately named. --- The origin point, rotation and position of the model is all at 0.0.0. --- The scale for all object are 1.1.1. --- The model is made using Blender. --- Previews were rendered using the Cycles rendering engine (No post work was done to images).
--- Not a Blender user? No need to worry this product contains no procedural or blender specific content that would impede your workflow in your software of choice. Other file formats ( .fbx, .obj, .3ds, .dae ) may be needed to reassign textures: diffuse, normal, specular and glossiness map. --- All formats ( .fbx, .obj, .3ds, .dae ) has been checked on working capacity ( in Unity3D version: 2018.2.10f1 ).
Best regards CSMZeTGames.