jd94
awesome work!
-Only Quads Polygon -UV Unwrap. -Correct Scale.
Unit Used: Centimeters
Textures:
-Bowling Diffuse (4096x4096) -Bowling Glossiness (4096x4096) -Bowling Normal Map (4096x4096) -Bowling Reflection (4096x4096) -Bowling Roughness (4096x4096) -Bowling Specularity (4096x4096)
-LWO+LWS Setup:Lights+Camera+Texture Enviroments+HQ Settings.
-FBX (Setup:Lights+Camera+Texture Enviroments)
-OBJ+MTL+All Textures
-DXF+All Textures