DESCRIPTION

Game Ready Skateboard – PBR – UE & Unity Compatible – Low Poly

This is a high-quality game-ready skateboard model designed for real-time applications such as video games, VR/AR experiences, simulations, cinematic environments, and product visualization. The asset was carefully created with performance and realism in mind, making it suitable for both indie and professional development pipelines.

The model was created using a modern professional workflow starting with Cinema 4D for modeling, followed by proper UV unwrapping, and then fully textured inside Substance 3D Painter using physically accurate PBR materials. The final presentation and validation were rendered inside Marmoset Toolbag, ensuring the materials respond correctly to real-time lighting environments.

This skateboard asset is built to be optimized, clean, and production-ready, allowing developers and artists to quickly integrate it into their scenes without additional preparation.

Key Features:-

• Game-Ready AssetDesigned with optimization in mind for smooth performance in real-time engines such as Unreal Engine and Unity.

• Low Poly Optimized MeshThe model contains only 2438 polygons and 2462 vertices, making it lightweight while still maintaining a clean and realistic silhouette.

• High Quality PBR TexturesTextures were authored using a physically based rendering workflow to ensure realistic material response under different lighting conditions.

• Realistic Surface DetailsThe skateboard includes subtle wear and dirt details such as:

Wheel wear and dirt accumulation

Surface imperfections

Realistic material roughness variations

Minor aging and usage marks for added realism

These details help the asset feel believable in both stylized and realistic environments.

• Engine Ready TexturesThe texture sets are exported to support both Unreal Engine and Unity workflows, including Metallic and Specular setups depending on the developer's preferred rendering pipeline.

• Clean UV LayoutThe model has properly unwrapped UVs designed to maximize texture quality while keeping the layout efficient and clean.

• Non-Overlapping UVsEnsures compatibility with baking, lightmaps, and texture editing if further customization is needed.

Technical Details

Model Type: Game Ready AssetPolygon Count: 2438 PolygonsVertex Count: 2462 Vertices

Model Includes:

• Skateboard Deck• Skateboard Trucks• Wheels• Bolts and hardware

The mesh has been optimized to maintain excellent visual quality while keeping the geometry lightweight, which is ideal for game engines and real-time rendering.

Texture Information (PBR)

The asset uses Physically Based Rendering textures, which ensures accurate lighting interaction across modern render engines.

Included texture maps typically include:

• Base Color / Albedo• Roughness• Metallic• Normal Map• Ambient Occlusion

These maps allow the model to achieve realistic surface reflections, shading, and material behavior.

The materials were authored carefully in Substance 3D Painter, allowing for detailed surface variations and believable material response.

Software Used

This asset was created using professional industry tools:

• Cinema 4D – 3D Modeling, UV Mapping• Substance 3D Painter – Texturing and material creation• Marmoset Toolbag – Rendering and material validation

The workflow ensures that the model follows modern PBR standards used in current game development pipelines.

Compatibility

This asset is suitable for use in many real-time and 3D software environments including:

• Unreal Engine• Unity• Blender• Cinema 4D• Maya• 3ds Max• Game engines supporting PBR workflows

Because the textures are exported in both Metallic and Specular setups, developers can easily integrate the asset regardless of their rendering pipeline.

Ideal Use Cases:-

This skateboard model is perfect for many types of projects, including:

• Skateboarding games• Urban environments• Street scenes• VR and AR experiences• Character props• Cinematic scenes• Simulation environments• Animation projects• Product visualization

Its optimized polygon count makes it especially useful for real-time applications where performance is important.

Optimization

This asset was built with real-time performance in mind. The polygon count is kept low while maintaining the important visual details that define the shape and appearance of a skateboard.

Because of this optimization, the model is well suited for:

• Real-time rendering• Game engines• Interactive environments• Mobile or VR projects

Quality and Attention to Detail:-

Careful attention was given to ensure that the skateboard looks believable while maintaining a clean and optimized structure. Subtle surface details such as dirt and wear were added to enhance realism and give the asset a slightly used appearance, avoiding an overly perfect or artificial look.

The materials react naturally to lighting thanks to the PBR workflow, making the asset look good under different HDR lighting setups.

Ready for Production

This model is ready to be used immediately in your project. Simply import the mesh and textures into your preferred software or engine, assign the materials, and the asset will be ready to use.

No additional cleanup or optimization is required.

Thank You

Thank you for checking out this asset. If you have any questions or need assistance with the files, feel free to reach out. Your support is greatly appreciated, and I hope this model helps bring your projects to life.

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File formats
PNG
PNG<br />File Size: 1.1 GB
FBX
Autodesk FBX | 2 files<br />File Size: 2.19 GB
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FBX
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Binary FBX
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
2438 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 2462 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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