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Sonic's Ark of the Cosmos - Gravity Stone (Sonic Riders: Zero Gravity)

Bring the power of Gravity Control to your renders with this highly detailed 3D model of the Sonic's Ark of the Cosmos.

Based on the ancient Babylonian artifacts seen in the cinematic CGI cutscenes of Sonic Riders: Zero Gravity, this model has been meticulously crafted to bridge the gap between iconic gaming history and modern photorealistic production. Whether you are creating a high-end fan film, a digital diorama, or a complex sci-fi animation, this Gravity Stone is designed to stand up to the closest camera angles.

Key Features:Cinematic Realism: Unlike low-poly in-game rips, this model is built from the ground up to match the high-fidelity look of the pre-rendered CGI FMVs.

Detailed Texturing: Features realistic stone weathering, surface scuffs, and ancient etched runes that give the object a sense of age and history.

Texture/Materials: Texture UV Mapped for the main body and the rest of the objects need Materials.

Core Emissives: The central blue power core is modeled to be the focal point, perfect for adding glow or bloom effects in your preferred render engine (Cycles, Arnold, Octane, etc.).

Production Ready: Optimized topology makes it easy to handle in your scene while maintaining enough detail for 4K and 8K renders.

Technical Specifications:Polygon Count: 116,952

Vertex Count: 116,684

UV Mapping: Non-overlapping UVs, professionally unwrapped for easy texture manipulation or re-painting.

Geometry: Clean mesh flow, primarily quads.

Compatibility: Designed for use in CGI films, high-end artworks, and animations.

Usage Notes:This model is ideal for creators looking for Extreme Gear related assets or anyone needing high-quality sci-fi/fantasy artifacts. The scale is set to a standard real-world equivalent but can be easily adjusted to fit the hands of a character or serve as a large-scale environmental prop.

Detailed Surface ArtistryThe aesthetic of this model is centered on Ancient Tech. To achieve this, the surface features a layered texturing approach:

Weathering & Micro-Scratches: The stone casing is designed with procedural wear and tear, simulating centuries of history. You will find subtle edge-wear and surface indentations that catch the light beautifully during camera pans.

The Blue Core: The central power source is modeled as a recessed orb. It is designed to be highly reflective, allowing for realistic HDRI reflections of your environment, or it can be set as an emissive material for that signature Zero Gravity glow.

Etched Runes: The Babylonian glyphs are physically recessed into the mesh, providing real depth for shadows. This ensures that the symbols remain visible and sharp regardless of the lighting setup.

Versatility & Use CasesWhile this is a must-have for any Sonic Riders fan project, its Ancient Astronaut aesthetic makes it versatile for various genres:

Fan Animations: Perfectly scaled for use with character models to recreate the iconic Gravity Control sequences.

Environment Design: Can be used as a pedestal artifact in temple scenes or as part of a high-tech sci-fi laboratory.

VFX Practice: An excellent high-poly asset for practicing lighting, compositing, and look-development in a cinematic pipeline.

Optimized for Modern RenderersThis model was built with modern PBR (Physically Based Rendering) workflows in mind.

Shadow Fidelity: With a polygon count of over 116k, the curved surfaces remain perfectly smooth even under harsh, direct lighting. No faceted edges or low-poly artifacts.

The Zero Gravity ConnectionThis specific iteration of the Ark of the Cosmos is modeled after the Gigan Rocks and Crimson Crater story arcs. It represents the peak of Babylonian technology.

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