Realistic skateboard model with detailed finish. Ideal for urban, sports, or advertising scenes.
3D model created to real-world scale (metric – meters or centimeters), ideal for accurate integration in architectural projects, realistic environments, and professional visualizations. Physical proportions are preserved, eliminating the need for manual adjustments.
The topology is clean and optimized for subdivision (subdivision-ready), allowing for increased detail without distortion. Perfect for high-quality renderings.
Preview images use between 2 and 3 subdivision levels, applied only at render time. The subdivision is not collapsed, allowing you to adjust it as needed.
Base mesh:
- Polygons: 64,590
- Vertices: 64,572
The model uses the standard Physical Material of 3ds Max, set up based on a PBR (Physically Based Rendering) workflow. This ensures realistic light behavior across different surfaces. Included texture maps:
- Albedo
- Metallic
- Normal
- Roughness
Object with link hierarchy
The Reset XForm modifier has been applied to ensure a clean transformation baseline.