The model was created in real-world scale and is ready for subdivision.
The subdivision setup is defined for 2 iterations, which can be adjusted according to your preference.
Subdivision applied:
- Polygons: 652.160 - Vertices: 326.088
The model uses the standard physical material from 3D Studio Max.
PBR:
- Albedo - Metallic - Normal - Roughness
Linked object.