The model was created in real-world scale and is ready for subdivision.
The subdivision setting ranges from 1 to 3 iterations and can be adjusted according to your preference.
Subdivision applied:
- Polygons: 782,960 - Vertices: 397,244
The model uses the standard physical material from 3D Studio Max.
PBR:
- Albedo - Metallic - Normal - Roughness
Linked object.
Easy to manipulate for animation or positioning as desired.