DESCRIPTION

Experience high-octane realism with this Racing Helmet 3D Model, meticulously crafted for professional use in games, films, animations, and virtual simulations. Designed with an obsessive attention to detail, this model replicates the aerodynamic aesthetics and structural intricacies of a real-world racing helmet, making it ideal for high-performance racing scenes, pit stops, motorsport character customization, or virtual showrooms.

The model is fully optimized with PBR (Physically Based Rendering) Textures, ensuring lifelike material response under various lighting conditions. The materials include Albedo (Base Color), Normal Map, Roughness, Metallic, and Ambient Occlusion maps—all at 4K resolution for maximum detail. The shaders are game-engine ready and compatible with Unity, Unreal Engine, Blender, and any standard PBR pipeline.

Whether you're working on a AAA racing game, a cinematic short, VR training simulator, or 3D print visualization, this asset provides the flexibility and fidelity you need. The geometry is clean and quad-based, making it ideal for both real-time rendering and high-res rendering pipelines.

Additional features include:

Separated Visor and Padding Meshes for flexible rigging or animation.

UV-unwrapped and non-overlapping for easy texture customization.

Clean topology and edge loops, optimized for subdivision and animation.

Comes in multiple formats: .FBX, .OBJ, .BLEND, MAYA and optionally .GLTF.

This racing helmet is not just a model—it's a production-ready asset that enhances any 3D project requiring realism, speed, and style. The clean design and accurate scale make it easy to integrate into your scenes without extra tweaking.

Perfect for motorsport scenes, racing characters, pit crew setups, and futuristic driving simulations. Give your project the detail it deserves with this high-quality 3D racing helmet model.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.

Racing Helmet 3D model

Royalty Free License (no AI)
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
BLEND
Size: 19.7 MB
Renderer: Cycles | 4.4.1
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 40.5 MB
FBX
Autodesk FBX<br />File Size: 9.44 MB
MA
Autodesk Maya<br />Version: 2025.3 - Renderer: Arnold<br />File Size: 19.7 MB
GLTF
glTF<br />File Size: 34.6 MB
STL
Stereolithography<br />File Size: 15.6 MB
PNG
PNG<br />File Size: 19.8 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
164090 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 166127 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Hire
Chat