DESCRIPTION

Pool Balls Set that was created using Blender. This is a set of pool balls that I created to go along with my pool table collection. It has all the balls that you would find for a pool table. Each ball uses a custom texture that I created. All balls use the same PBR textures that are included except for the diffuse texture. Each object was created using the metalness workflow and uses PBR textures.

Features:

  • Objects use the metalness workflow and PBR textures in PNG format
  • Includes one set of pool balls that can be edited, moved around, and scaled
  • Each object has been unwrapped to match their PBR textures
  • Native Blend file is included for the set of pool balls with pre-applied textures
  • Objects have been exported in 3 file formats (FBX, OBJ, DAE/Collada)
  • Objects have been exported as separate files and as a set
  • Images in the description were rendered using the cycles engine

Included Textures:

  • AO, Diffuse, Roughness, Gloss
  • UVLayout

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Pool Table Pool Balls Set Low-poly 3D model

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Native file format
BLEND
Size: 13.6 MB
Renderer: Cycles | 2.80 | 2.80
Exchange formats
OBJ
OBJ<br />File Size: 13.6 MB
FBX
Autodesk FBX<br />File Size: 13.6 MB
DAE
Collada<br />File Size: 13.6 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
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Binary FBX
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No unsupported objects
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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3D Features
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PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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31744 polygons
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/ 31776 vertices
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Unwrapped UVs
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