This is the type of binocular you buy in a first market. Your child cries for it, because its good looking, so you buy it, its also cheap. but you know deep inside, its made by an unknown chinese manufacturer :-)
The model was made in 3ds Max, painted in Substance painter, and the textures were exported back for V-ray. The renders were made with V-Ray. There is two type of textures i exported from Substance Painter
-PBR metal roughn (base color,height,roughness,metallic,normal,opacity)
I also included the substance painter SPP file in the pack, for easy changing, tweaking, or just change the export presets.
I hope you like it.