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Model: American Football Helmet 
Media Type: 3D Model 
Geometry: Quads/Tris 
Polygon Count: 7980 
Vertice Count: 8546 
Textures: Yes 
Materials: Yes 
Rigged: No 
Animated: No 
UV Mapped: Yes 
Unwrapped UV's: Yes Non Overlapping
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2 different texture Variations
LOD 0 - Polygon Count: 31904  Vertice Count: 33141
Images rendered with the supplied Blender Cycles and Unity Univeral Render Pipeline Project files
Project Includes metalness, roughness, diffuse, normal and AO maps to setup your own PBR renders as required
Easy to setup for rendering with mental ray, vray or UE4 using the supplied FBX file
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Features:
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File formats:
Every model has been checked with the required software.
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Textures formats:
TIFF
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Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats there may be some textures that have to be loaded by hand and possibly triangulated geometry.
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