DESCRIPTION

Spaceship Dagger Type 1 White

Polygons: 11050;Vertices: 14749;Objects: 22;

Modular.

Textures:

  • Diffuse map (Albedo) - DIFF;
  • Normal map - NORM, NORM_1, NORM_2;
  • Ambient occlusion - AO;
  • Roughness map - ROUG;
  • Metallic map - METAL;
  • Glow map - GLOW, GLOW_1, GLOW_2;
  • Specular map - SPEC;Textures containing additional numbers or titles it is divided textures, such as the illumination of position lights and engines in GLOW_1, GLOW_2 files.In NORM_1, NORM_2 is a relief of the main parts, and an additional relief of the surface.Undivided files: NORM, GLOW are their combination in one texture.

All parts (objects) have their own textures, with their own resolution.The highest resolution is 4096x4096 pixels.There is also a set of textures with a reduced resolution, where the highest resolution is 2048x2048.

Regarding filenames.I use . in filenames (not just as a separator between the name and the file extension).I did not cope with problems either in Windows (7-10) or in Linux, in Unity 3d as well.So I do not see the reason not to use . in file names and folders.

In order to optimization, textures and 3D files are in different archives.Just unpack them as they are in one folder, all dependencies are saved.ZIP packages are designed in such a way that they are unpacked into one folder (Dagger Type 1), with all dependencies saved, and subfolders.So nothing duplicates.Compatible versions of parts and textures can also be unpacked into the same folder, conflicts with file names are eliminated.Do not be afraid to replace files when you unpack compatible packages in one folder - these are duplicates, the replacement will not affect anything.

File fomats:

  • Native 3D file (geometry) format is blend, additional: FBX, OBJ, unitypackage(FBX), 3DS, STL;
  • UV maps in SVG format;
  • Textures in PNG format;*Textures are only assigned in Blend and FBX formats.

Filename explanation.Geometry files contain abbreviations that explain what textures are used:

  • D2NMRA2G: DIFF, NORM_1, NORM_2, METAL, ROUG, AO, GLOW_1, GLOW_2;
  • decryption is higher in the text.

Folders structure:

  • Assembly - Finished, assembled ship models;
  • Textures - Textures in PNG file format. 131 files in each folder + 48 additional for Unity 3D engine and 73 unused textures in a separate folders;
  • Parts - Folders with geometry-only parts, not assigned with any textures or materials;
  • Textures_U3D - Additional textures folder, designed for Unity3D engine, not using, some of them contains and using in Unity packages. Those that are not used can be added to the packages as you wish.

Everything else is clear.

Game ready (Unity 3D).

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.

Spaceship Dagger Type 1 White Low-poly 3D model

Royalty Free License
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
BLEND2 files
Size: 28.1 MB
Default | 2.79b
Cycles | 2.79b
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 1.28 MB
FBX
Autodesk FBX<br />Version: 7.4<br />File Size: 7.3 MB
3DS
3D Studio<br />File Size: 557 KB
STL
Stereolithography<br />File Size: 620 KB
TEXTURES
Textures | 3 files<br />Version: PNG<br />File Size: 437 MB
UNITYPACKAGE
Unity 3D<br />Version: 2018.1.5f1<br />File Size: 240 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
11050 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 14749 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Hire
Chat