High quality, realistic3D Model of Scorched Earth.
Have in mind that continents are not accurately represented on the globe. If you need more accurate version look for Scorched Earth v3.
You can see the polycounts for the different subdivisions on the wireframe preview images.
OpenGL Normal maps are included as separate zip files in case you need them.
Textures are available as separate zip files to minimize downloading times. Just extract them in the same folder as the max file.
If you want to use 4k instead of 8k textures, just replace (overwrite) the files in the main folder and they will be loaded automatically in max.
Preview renders are made with the 8k Spec/Gloss textures with V-Ray and 2x subdivisions mesh.
Standard scanline scene does not include cameras, only simple light setup.
Exported formats: FBX, OBJ, DAE and 3DS contain no-subdivided version and no textures. You will find texture sets as separate zip files.
Please have in mind, that depending on the software you use, the exported formats may not look exactly how you see them in the preview images. In some cases the mesh may appear triangulated and you may need to manually reassign materials/textures .