Sci-Fi Storage Loot Crate 07 Low-poly 3D model

This is a sci-fi loot crate / storage crate that was created in 3ds Max, and textured in Substance Painter. For this model I used a reference image created by Boris_Mesaros.

For this asset I wanted to experiment with a Face-Weighted Normals workflow, so I only created a low-poly model. Various different alpha brushes were created in Photoshop to assist with the painting & texturing.

Static Models: 01 (Low-Poly Only with FWVN) Formats: .FBX (Low Poly), .spp (Substance Painter), .Max (3ds Max Files) Materials: Yes | PBR Metal/Rough Workflow Textures: Yes | Base Color, Height, Metallic, Normals, Roughness, Ambient Occlusion, Emissive UVW Mapping: Yes Unwrapped UVs: No Overlapping UV Islands Theme: Sci-Fi, Science Fiction Collection: No Real-World Scale?: Yes Plugins Used: TexTools, ByteHazard's Face-Weighted Vertex Normals Script Plugins Required: None 3D Scan: No Print Ready: Unknown

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    Sci-Fi Storage Loot Crate 07
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    3D Modeling
    Low-poly Modeling
    UV mapping
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    3D model formats
    • Autodesk 3ds Max 2018 (.max)412 MB
    • Substance Painter 2017.2.0 (.spp, .sbsar)412 MB
    • Autodesk FBX 2016 (.fbx)412 MB
    • Textures .jpg - x1024, x2048, x4096-Version: .jpg - x1024, x2048, x4096Version: .png textures available upon request
    • 3D Studio (.3ds) -
    • OBJ (.obj, .mtl) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2018-01-29
    • Model ID#840154
    • Animated
    • Rigged
    • VR / AR / Low-poly approved
    • PBR approved
    • Geometry Polygon mesh
    • Polygons 2,448
    • Vertices 2,508
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used