A scanned rockwall, a little bit mossy. Can be used in render scenes to game maps.
features:
8k Textures game-ready (2k & 256x256) Textures more than 1mio. verts scan mesh Base and LOD game-ready mesh
The pack contains the highpoly mesh, a base mesh, gameready and a LOD mesh for the gameready mesh. All modells have unique textures.
Highpoly mesh: 8k Diffuse, Normalmap, Roughnessmap Base mesh: 8k (render textures) and 2k (game textures) Diffusemap, Normalmap, Displacementmap, Roughnessmap LOD mesh: 1k (render textures) and 256x256 (game textures) Diffusemap, Normalmap, Displacementmap, Roughnessmap
The polycounts in verts:
highpoly mesh: 1.571.505 base mesh: 804 LOD mesh: 334
*The highpoly mesh is only in .obj and .fbx, bcause the .dae file is more than 1Gb, which takes ages to upload for me.