--tripple red rock scan asset--
primary designed for / VFX / closeUps / dynamic simualtions / and all kinds of visualisations, wich requires high level of photorealism higly optimized model with all possible details preserved
3 photorealistic models adapt from 3X360*AgisoftPhotoscan captures once it was sigle large red rock picked by me on seashore. by passing of time its shattered to 3 simillar chunks
model was scanned at artificail soft-light with 4200K and 95CRI index with 20.2MP full frame sensor result was cleaned in zBrush result was retoped within 3dCoat -my goal wasd try to keep size and shape of quads equal result manual unwrapped with Modo result was transfered back to zBrush for reprojection and map capturing
each chunk comes with 3 maps
-albedo (pre-baked: curvature / soft AO / cavity ) (map arrive with no blackout and no hotspots, so you can easily tweak and adapt to your scene gamma/colour scheme)
-displace (each map compilled from 3 displace maps from 2,3,5 zbrush sub-d level)
-specular/micro-surface/bump
textures downsized from 8k to 4k
mesh specifications:
R1 vertices:846,faces:1688
R2 vertices:1359,faces:2714
R3 vertices:1402,faces:2792
overal: 3625 7194
tesed up-to 6 subdivision levels animation rendered with Octane 2: https://vimeo.com/122735083 for additional info and support contact me