A traditional stone marking the border between Germany and Czech. The scan was done on a cloudy day, therefore delighting of the texture was quiet easy. The stone fits best next to roads or next to a forest way (where it was captured).
Features: 8k Textures PBR ready Game-ready Base and LOD mesh High-poly Scan mesh Accurate Sizes of the mesh Delighted Textures *The .STL includes all types (Highpoly,Base and LOD) in one File
Meshes: Highpoly-scanned-mesh (HP) Base-game-ready-mesh (Base) LOD-game-ready-mesh (LOD)
Texturepacks: HQ_Textures.zip (4k Diffuse, Normal, Displacement, Roughness for Base; Same textures in 1k for LOD) GQ_Textures.zip (2k Diffuse, Normal, Displacement, Roughness for Base; Same textures in 512x512 for LOD) HP_Textures.zip (8k Diffuse, Normal, Roughness for High-Poly mesh)
The polycounts are (in verts):
HP: 421,233 Base: 2,535 LOD: 398
If you have any questions, feel free to ask. If you have whishes for my next model, write me a private message or comment below. If you are interested in my working process, please visit http://siebencorgie.jimdo.com/main/workflows/
thank you!
-siebencorgie