A stone-pile captured in the Himalaya. It functions as a landmark to show people the way. This on comes from "Nako" in the Spiti valley. The model itself perfectly fits in any scene with stones. It also includes a small part of the stony / gravel which lays around the rock. Further technical information are below!
Features: 8k Textures PBR ready Game-ready Base and LOD mesh High-poly Scan mesh Accurate Sizes of the mesh
Meshes: Highpoly-scanned-mesh (HP) Base-game-ready-mesh (Base) LOD-game-ready-mesh (LOD)
Texturepacks: HQ_Textures.zip (1k Diffuse, Normal, Displacement, Roughness for Base; Same textures in 1k for LOD) GQ_Textures.zip (1k Diffuse, Normal, Displacement, Roughness for Base; Same textures in 256x256 for LOD) HP_Textures.zip (8k Diffuse, Normal, Roughness for High-Poly mesh)
The polycounts are (in verts):
HP: 579,247 Base: 1,277 LOD: 1,517
If you have any questions, feel free to ask. If you have whishes for my next model, write me a private message or comment below. If you are interested in my working process, please visit " http://siebencorgie.jimdo.com/start/work-behind-a-model/ "
thank you!
-siebencorgie