This is a photoscan of a bald cypress tree trunk that was processed with Reality Capture. There are two versions included:
Source model from Reality Capture with some cleanup applied and original 16K textures
Simplified version with the same topology, but simplified UVs. This version has a choice between a single 8K diffuse texture or a PBR setup that has delighting applied to it which includes the diffuse, normal, displacement, and ORM maps.
Both models are around 500,000 triangles and work great with Nanite in Unreal Engine. If there are any issues, please feel free to let me know and I will take care of it!