3d model decorative pine tree bonsai. created Blender Version 2.81 Blender scene - cycles render (render preview images) Unit presets - metric Geometry: Polygonal Quads Subdivision Vertices:798538, Polygons:587990 Objects UV mapping
_objects 3d scene _ name:(branch), polygons:102019, material (1) map:(diffuse, normal-map); name:(grass), polygons:3570, material (1) map:(diffuse, normal-map); name:(moss), polygons:342000, material map:(diffuse, normal-map); name:(pine), polygons:135501, material (1) map:(diffuse, normal-map); name:(vase_ground), polygons:4900, material (1) map:(basecolor, height, roughness, metallic, normal-map).
_ textures _ 1024 x 1024 - number of seats:(4) 4096 x 4096 - number of seats:(7)
_ All formats _ *FBX, *OBJ formats has a very basic materials this models may have a different result then advertising images. Materials will need to be recreated and textures reapplied for exchange formats.
3ds MAX 2016 (corona render 1.4)
Unzip the file and textures into a shared folder.