Olive tree in a basket 3D model

3d model olive tree in a basket. created Blender Version 2.79 (used shader Principled BSDF) Blender scene - cycles render (render preview images). Unit presets - metric. works in a blender Eevee render Geometry: Polygonal Quads/Tris subdivision level - Vertices:139529, Polygons:128829

Objects UV mapping (mixed).

_ objects 3d scene _

  1. name:(basket), number of seats:(1), material (1), map:(diffuse, bump, normal-map) tiling-5
  2. name:(leaf), number of seats:(1), material 2-side (1), map:(diffuse, normal-map)
  3. name:(pot), number of seats:(1), material (1), map:(diffuse, normal-map)
  4. name:(branch), number of seats:(1), material (1), map:(diffuse, normal-map)

_ textures _ 325x631 - number of seats:(4) 1024x1024 - number of seats:(2) 2048x2048 - number of seats:(5)

_ All formats _ *FBX, *OBJ formats has a very basic materials this models may have a different result then advertising images. Materials will need to be recreated and textures reapplied for exchange formats.

3ds MAX 2016 (corona render 1.3)

Unzip the file and textures into a shared folder.

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Olive tree in a basket
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3D model formats
  • Blender 2.79 (.blend)6.46 MBVersion: 2.79Renderer: Cycles
  • 3ds Max 2016 (.max)10.6 MBVersion: 2016Renderer: Corona 1.3
  • Autodesk FBX (.fbx)6.9 MB
  • OBJ (.obj, .mtl) (2 files)-
  • Textures jpg21.3 MB
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-04-12
  • Model ID#882406
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 128,829
  • Vertices 139,529
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
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