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Complete desert biome solution to procedurally generate an incredibly detailed next-gen Dune Desert environment. Including different foliage scans like palm trees, plants and various other desert assets. Professional photogrammetry models and textures of palm trees and everything needed to generate the most photorealistic desert for UE5.
Technical detailsPhysically-Based Rendering: Yes
Texture Size: The majority of assets use 4k base color, normal, and utility textures
Collision: Yes (automatically generated)
Nanite Triangle Count: 500-250k (trees) 1 million (rocks/debris), 2000-500 (plants)
LODs: None (Nanite fallback)
Lightmap Support: No
Number of Meshes: 56
Number of Materials and Material Instances: 98
Number of Textures: 81
Platforms Tested: PC
REVIEWS & COMMENTS
accuracy, and usability.
