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Richardson.\n- The shadows of the Tree tile have been updated to work better with the Plain tile. \n- The shadows of the Mountain tile have been updated to work better with the Plain tile.\n- The Silo tile has been slighlty retouched to work better with the Plain tile.\n\n**AW.Terrain.Development_07_KickstarterUpdate.fbx\nAW.Terrain.Development_08_SimpleExport.fbx**\n- Simple export in FBX in case you don't own Blender.\n\n**StrzeleckiDesertTile_Kickstarter.obj\nStrzeleckiDesertTile_Kickstarter.obj\nLittleSandyDesertTile_Kickstarter.obj\nLittleSandyDesertTile_Kickstarter.ob**\n- Separate files of the two new Australian Desert tiles in case you only want to try those out without downloading all the big files.\n\nAw.Textures02.rar\n- The zip file has been updated with the colors of the new Australian Desert tile. Available in \"png\", \"psd\" and the original file \"afphoto\".\n\nI'm also leaving some previous files in case you want to work with the previous version of my asset pack.\n\n**And now, back to the original text of this asset pack:\nWhat is this asset about?**\nIf you like Advance Wars then you might like building your own world of that universe with these set of tiles based on the Advance Wars Dual Strike videogame, but in 3D.\nI decided to upload the .blender file so users can export the asset they need to their preferred game engine or make a fun render/animation inside Blender.\n\nDownload includes:\n- .blend and FBX file with all objects as seen on the images.\n- .blend file and FBX with all models at center for an easier export slection to game engines.\n- png texture files\n- Original .afphoto file and a .psd file for better editing.\n\nAdditional information for these assets:\n- Almost all the terrain tiles from Advance Wars Dual Strike are modeled (except for some specific cliff sprites which I decided to ignore since 3D can make them useless).\n- The portal tile from AWBW.\n- The Silo has variantsthese variants: empty with no rocket, with animated rocket (2 animations) and a simple rigged rocket without its Silo tile.\n- 4 recon units so you can test them out with the terrain tiles. I'm sharing animated (3 animations) and non animated assets (more free units available soon).\n- Buildings include the original colors of the initial 5 armies of the game, as well as the the other 15 colors from AWBW.\n- Texures have a big checkered pink pattern which implies all that area is free to use for whatever need you might have for aditional texturing.\n- Texture Atlas are 4K size.\n- Documentation inside files.\n- All these assets work perfectly with my \"Free 3D Land Units Advance Wars\", available in this account as well. Even the texture Atlas is the same for both assets.\n\nAwesome Extra !!!\n\nIf you'd like to have a terrain tile or a specific unit from your imagination that works with these assets, you can request them at my successfully funded Kickstarter campaign or simply send me a DM here or press the \"Hire Me\" button.\n\n","imageAlt":"Terrain Tiles Advance Wars 3D model","url":"https://www.cgtrader.com/free-3d-models/exterior/landscape/terrain-tiles-advance-wars","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7yixc3v3c95ea4154dhxezsivl9i/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SampleImage_Itchio.jpg","gridUrl":"https://media.cgtrader.com/variants/7yixc3v3c95ea4154dhxezsivl9i/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SampleImage_Itchio.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/7yixc3v3c95ea4154dhxezsivl9i/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SampleImage_Itchio.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/exterior/landscape/terrain-tiles-advance-wars","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"exterior","subcategorySlug":"landscape","categoryTitle":"Exterior","subcategoryTitle":"Landscape","schemaImageUrl":"https://img-new.cgtrader.com/items/6114696/c033869931/terrain-tiles-advance-wars-3d-model-c033869931.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5795001","type":"listingItem","attributes":{"id":5795001,"title":"Desert Plants and Trees Collection","price":49.0,"description":"Desert Plants 3D Pack\nThis 3D pack includes a variety of desert plants, including cacti, shrubs, and trees. 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Map_________8K\n- Bump_______________8K\n- Displacement________8K\n\n**ANIMATION FRAMES:**\n\n- 0 Rest Pose\n- 1 – 11 Mouth Animation and Walking Start\n- 11 – 70 Walk Animation Loop\n\n**POLYCOUNT:**\n\n- Quads:____________14.088\n- Vertex:____________13.915","imageAlt":"3D Animated Camel 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The model comes with a set of highly detailed rigging and a rich facial control system for expressive performances. It includes four meticulously designed realistic animations, showcasing natural baboon behaviors such as walking, running, and feeding. The model is ideal for use in documentaries, films, and other professional productions.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, lacrimal glands, corneas, pupils, oral cavity, lower teeth and upper teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 81,613; polygons: 81,502\u003cbr\u003e\nLacrimal glands: vertices: 3,796; polygons: 3,768\u003cbr\u003e\nCorneas: vertices: 964; polygons: 1,024\u003cbr\u003e\nPupils: vertices: 1,348; polygons: 1,408\u003cbr\u003e\nOral cavity: vertices: 8,034; polygons: 7,926\u003cbr\u003e\nLower teeth: vertices: 8,016; polygons: 7,984\u003cbr\u003e\nUpper teeth: vertices: 8,720; polygons: 8,688\u003cbr\u003e\nTotal: vertices: 112,491; polygons: 112,300\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Hair_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Hair_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Hair_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Skin_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Skin_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Skin_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Specular.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_SSS.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_SSS.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_D_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_D_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_U_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire character\u003cbr\u003e\nCTR_gravity: Center of gravity controller for the body with multiple customized attributes:\u003cbr\u003e\nHead_Follow: Controls whether the head follows the body\u003cbr\u003e\nNeck_Follow: Controls whether the neck follows the body\u003cbr\u003e\nTail_Follow: Controls whether the tail follows the body\u003cbr\u003e\nTail_IKFK: Switches tail IK/FK mode\u003cbr\u003e\nCTR_spine_c/b/a: Controllers for rear, middle, and front spine\u003cbr\u003e\nCTR_FK_tail_c–f: FK tail controllers\u003cbr\u003e\nCTR_IK_tail_a–d: IK tail controllers\u003cbr\u003e\nCTR_neck_a/b: Neck controllers\u003cbr\u003e\nCTR_head: Head controller\u003cbr\u003e\nCTR_eye.L/R/eye: Eye controllers\u003cbr\u003e\nCTR_jaw_a/b: Jaw controllers\u003cbr\u003e\nCTR_NoseBridge.001/002: Nose bridge controllers\u003cbr\u003e\nCTR_Eyebrow.L/R/M: Eyebrow controllers\u003cbr\u003e\nCTR_eyelid_u_root.L/R: Upper eyelid controllers\u003cbr\u003e\nCTR_eyelid_d_root.L/R: Lower eyelid controllers\u003cbr\u003e\nCTR_cheekbone.L/R: Cheek controllers\u003cbr\u003e\nCTR_maxilla/mandible: Lip controllers for upper/lower jaw—especially useful during mouth opening\u003cbr\u003e\nCTR_scapular_bk_a.L.001.L, CTR_scapular_bk_a.L.001.R, CTR_scapular_fr_a.L.001.L and CTR_scapular_fr_a.L.001.R: Limb controllers with customized attributes:\u003cbr\u003e\nIKFK_Switch: Switch between IK and FK\u003cbr\u003e\nIK_stretch: Enable/disable IK stretching\u003cbr\u003e\nCTR_foot_F/B.L/R: Front and rear IK foot controllers\u003cbr\u003e\nCTR_paw_root_fr/bk_a.L/R: Toe detail controllers:\u003cbr\u003e\nX-axis location: Toe abduction and adduction\u003cbr\u003e\nZ-axis location: Toe bending\u003cbr\u003e\nCTR_foot_F/B_rool.L/R: Custom IK foot pivot rotation axes, with its rotation controlling the foot pivoting. 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Combine them to build **a custom tent**, from big to small.\n**Add the Wind** to breathe life into your scene by setting up a light breeze or a severe storm.\n\n**Documentation**, features and fixes that were not mentioned in the videos: https://docs.google.com/document/d/1G29sM6yNIud9a5Cgnu0Vch_pLQN6jlOjx6XFC3A3_rM/edit?tab=t.0\n\n**| FEATURES:**\n\n- Multiple unique tent parts that can be **combined in various ways**.\n- **Custom material-based Wind (WPO).**\n- A believable and highly customizable cloth fake wind (WPO) animation that can be adjusted globally in the scene wind controller and for each asset individually.\n- Possible to **add dust and sand** to the assets for a more natural blending with a desert environment.\n- The tent parts are textured using a **trim sheet, tiling textures and a mask** approach. And I have also added a toggle to switch to the **previously baked set of unique textures**.\n\n\n**| CONTENT:** (total asset count - 38)\n\n- Roof and Roof Parts: 11\n- Sidewalls: 15\n- Guy Ropes: 6\n- Poles: 3 + 1 Sand Dip\n- Other Cloth: 2\n\n**| IMPORTANT INFO:** ‎ \n\n- The desert map shown in the images is NOT included.\n- Supported engine versions: 4.27 and higher.\n- Does NOT support Nanite.\n- The Wind Material Function is not cheap, though this may change over time as I find more ways to optimize. ‎‎ Please keep this in mind before considering purchasing this product.\n\n‎ \n‎**| TECHNICAL DETAILS:**\n\nVertex Count:\n\n**ROOFS**\n- ‎ ‎ ‎ ‎ the biggest roof: 58k - 31k - 15k - 7k - 4k\n- ‎ ‎ ‎ ‎ big roof pats: 18k - 9k - 4.5k - 2.5k\n- ‎ ‎ ‎ ‎ medium roof parts: 10k - 5k - 2.5k - 1.5k\n- ‎ ‎ ‎ ‎ small roof parts: 7k - 3k - 1.5k - 1k\n\n**Sidewalls**: [20k - 8k] - [15k - 7k] - [7k - 3k] - [3.5k - 1.5k] - [1.8k - 700]\n\n**Guy Ropes**: [14k - 4k] - [8.5k - 2.5k] - [3k - 1k] - [1.5k - 600] - [800 - 300]\n\n**Poles**: [11k - 9.5k - 8k] - [7k - 6k - 5k] - [4k - 2.5k - 1.5k] - [1k - 1k - 800] + Sand Dip [300]\n\n**Other Cloths**: [4.5k - 2.5k - 1.2k - 650]\n\n**Collision:** Custom UCX\n**LODs:** Apart from LOD0 there are 3-4 additional LODs per asset\n\n**Material, Material Instances, and Textures**: 3 Master materials. 1-2 additional Material LODs per asset. 2048x2048 texture resolution\n\n**| CHANGELOG:**\n\n Always refer to the \"Fixes and New Features\" document for more details\n\n ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎---‎‎---‎ ‎ Version 1.4 ----‎--\n\n1. Added a thickness mask influence.\n2. Enhanced gust frequency (0 - low frequency, 1 - high frequency)\n3. Sideforce mask double transformation fixed.\n4. Auto Axis Change optimization. The forward axis is no longer needed.\n5. Intersection mask fix.\n6. Finetuned gust bending settings in the overview mask.\n7. Other minor fixes.\n\n‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎---‎‎---‎ ‎ Version 1.3 ----‎--\n\n1. Added a parameter to combine the ESM and SFM masks to limit the edge over-stretching on roofs.\n2. Minor bug fixes\n\n‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎----‎--‎ ‎ Version 1.2 ----‎--\n\n1. Added Axis Auto Change - an automated switch between X and Y projection axes.\n\n‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ----‎--‎ ‎ Version 1.1 ----‎--\n\n1. Added a toggle between descending and ascending wind.\n2. Added Wind Offset parameter to offset the wind phase.\n3. Big performance (PS) improvement option. Added a switch between Tile/Trim and Baked texture sets.\n4. Performed some tweaks in the shader to remove minor bugs.\n\n\n**| SUPPORT:**\n\n━ Email: highpoly.forehead@gmail.com ━ CGTrader DM ━ Discord: highpoly.forehead","imageAlt":"Desert Camp - Tent and Wind","url":"https://www.cgtrader.com/3d-models/exterior/other/desert-camp-tent-and-wind","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/neju7h8v2n7oy62aqhwy9p27b3yk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTRADER.%20UE%20thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/neju7h8v2n7oy62aqhwy9p27b3yk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTRADER.%20UE%20thumbnail.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/neju7h8v2n7oy62aqhwy9p27b3yk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTRADER.%20UE%20thumbnail.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/other/desert-camp-tent-and-wind","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":215,"name":".png","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"exterior","subcategorySlug":"other","categoryTitle":"Exterior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7433094/af9ef100f1/desert-camp-tent-and-wind-3d-model-af9ef100f1.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3189284","type":"listingItem","attributes":{"id":3189284,"title":"Electric Pistol","price":0.0,"description":"This model is an original take at a desert eagle type pistol with a yellow chamber and electricity effects along the barrel of it. This model has animated lightning affects. This model has a diffuse, specular, and normal map texture and is UV mapped. This was made for a client of mine that was happy with the end product.","imageAlt":"3D model Electric Pistol","url":"https://www.cgtrader.com/free-3d-models/military/gun/electric-pistol","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NUT2E7kqZS4kQadaEAXbSy1F/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/P1.jpg","gridUrl":"https://media.cgtrader.com/variants/NUT2E7kqZS4kQadaEAXbSy1F/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/P1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/NUT2E7kqZS4kQadaEAXbSy1F/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/P1.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/military/gun/electric-pistol","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/3189284/e736c9d2a8/electric-pistol-3d-model-e736c9d2a8.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7071350","type":"listingItem","attributes":{"id":7071350,"title":"Offroad Pickup Truck Camper 3D Model Rigged Blender","price":21.0,"description":"High-quality black offroad pickup truck camper 3D model created for realistic rendering, animation, simulation, games, cinematics, and automotive visualization projects. The model features detailed exterior styling, rugged offroad tires, realistic interior elements, opening doors, and a camper shell design suitable for adventure, military, survival, and utility scenes.\n\nThis vehicle is fully rigged in Blender using the Rigacar addon, making it ready for vehicle animation and driving simulations. Optimized topology and detailed geometry provide excellent results for close-up renders and cinematic shots.\n\nFeatures\nDetailed exterior and interior\nRealistic offroad wheel setup\nOpening doors and rear section\nRigged with Rigacar addon in Blender\nSuitable for games, VFX, CGI, and product visualization\nClean topology and high-detail mesh\nReady for rendering and animation\n\nIncluded File Formats\nBLEND\nFBX\nOBJ\nGLTF\nSTL\n\nModel Details\nTotal Objects: 242\nVertices: 858,968\nEdges: 1,964,872\nFaces: 1,138,225\nTriangles: 1,204,621\n\nBest For\nAutomotive renders\nOffroad environments\nSurvival scenes\nMilitary or tactical projects\nCGI animation\nGame development\nVirtual production","imageAlt":"Black Offroad Pickup Truck Camper 3D Model Rigged animated","url":"https://www.cgtrader.com/3d-models/vehicle/truck/black-offroad-pickup-truck-camper-3d-model-rigged-blender","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fjf1gvuyp7xnsasuw1rsdfnu0t08/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ChatGPT%20Image%20May%2014%2C%202026%2C%2001_21_40%20PM.jpg","gridUrl":"https://media.cgtrader.com/variants/fjf1gvuyp7xnsasuw1rsdfnu0t08/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ChatGPT%20Image%20May%2014%2C%202026%2C%2001_21_40%20PM.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/fjf1gvuyp7xnsasuw1rsdfnu0t08/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ChatGPT%20Image%20May%2014%2C%202026%2C%2001_21_40%20PM.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/truck/black-offroad-pickup-truck-camper-3d-model-rigged-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"truck","categoryTitle":"Vehicle","subcategoryTitle":"Truck","schemaImageUrl":"https://img-new.cgtrader.com/items/7071350/1c7ab4fa05/black-offroad-pickup-truck-camper-3d-model-rigged-blender-3d-model-1c7ab4fa05.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"637204","type":"listingItem","attributes":{"id":637204,"title":"motion capture this way","price":0.0,"description":"motion capture processed motion capture this way Please note, That the movement of their figure needs to be adjusted. Buy the motion, as depicted in the small box. So only the raw data, the skeleton. Thanxs and enjoy it.\n\n","imageAlt":"motion capture this way 3D model","url":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/motion-capture-this-way","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qH3LyXZyM1uu9cD5cVTJd4iU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/motion-capture-this-way-3d-model-animated-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/qH3LyXZyM1uu9cD5cVTJd4iU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/motion-capture-this-way-3d-model-animated-fbx.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/qH3LyXZyM1uu9cD5cVTJd4iU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/motion-capture-this-way-3d-model-animated-fbx.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/motion-capture-this-way","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/637204/59c3f5bff9/motion-capture-this-way-3d-model-animated-fbx.png","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2537611","type":"listingItem","attributes":{"id":2537611,"title":"Camel Animated ","price":320.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality camel model with complete textures, fur, rigging and animations, including multiple 4K maps in UDIM format. This model is made with Blender 2.81 and rendered by Cycles renderer.\u003cbr\u003e\nIt consists of 9 objects: Body, 2 lacrimal caruncles, 2 sclerae, 2 pupils, teeth and tongue. \u003cbr\u003e\nTwo sets of body maps are available, which can be switched freely.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 52,693; polygons 52,626\u003cbr\u003e\nPupils*2: vertices 548; polygons 544 \u003cbr\u003e\nSclerae*2: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles*2: vertices 830; polygons 826\u003cbr\u003e\nTeeth: vertices 18,324; polygons 17,624\u003cbr\u003e\nTongue: vertices 677; polygons 664\u003cbr\u003e\nTotal: vertices 73,812; polygons 73,036\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nCamel_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nCamel_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Roughness.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. \u003cbr\u003e \nFace rigging with controllers for eyelid, lips and nostril areas.\u003cbr\u003e\nThe neck is limited to follow the body to rotate, and the head is limited to follow the neck to rotate. Both limits can be switched by custom attributes. \u003cbr\u003e\nThe neck IK + FK and four limbs IK + FK are switched by custom attributes. \u003cbr\u003e\nAll of the IK and FK mentioned above cannot be switched seamlessly. \u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnooped watching animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-47\u003cbr\u003e\nUnooped drinking animation at 30 fps, frame range 0-400\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe scale of this model to real world scale is 1.6:1. The unit is 1 meter.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe animation data has been converted into action editing clips.\u003cbr\u003e\nJust put the model in the scene to render without cleaning. \u003cbr\u003e \nNo external add-ons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\n\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. \u003cbr\u003e\nOptimization methods:\u003cbr\u003e\n1. Decreasing the numbers of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\n\u003cbr\u003e\u003cbr\u003e","imageAlt":"Camel Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/camel-animated-b109cbf7-f2e6-485e-b574-c2414f418200","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rJW5CDDL3i4btgLZZ6kHAcRi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Camel_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/rJW5CDDL3i4btgLZZ6kHAcRi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Camel_Effect%20map01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/rJW5CDDL3i4btgLZZ6kHAcRi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Camel_Effect%20map01.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/camel-animated-b109cbf7-f2e6-485e-b574-c2414f418200","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2537611/c22212f279/camel-animated-3d-model-c22212f279.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7223124","type":"listingItem","attributes":{"id":7223124,"title":"Hunting Scorpion Animated Rigged","price":129.0,"description":"Hunting Scorpion Animated Rigged is a three-dimensional model of arachnid species known for its venomous tail sting and distinctive pincers.\n\nA scorpion is an arachnid with eight legs, pincers, and a segmented tail, typically ending in a venomous stinger. These creatures inhabit various regions, mostly deserts and arid climates, where they hunt nocturnally. Scorpions use their pincers to capture prey, injecting venom to immobilize or kill it. While most species are not harmful to humans, certain varieties can deliver painful stings, with a few being life-threatening.\n\nFor entomology studies, educational demonstrations, natural history museums, desert ecology, tropical ecosystems, biological pest management, venom research, zoology, environmental science, arachnology, biological sciences, wildlife conservation, insect research, and pest control.\nHunting Scorpion Animated Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. 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This asset pack allows you to arrange landscapes, buildings, and props to design your own city, making it ideal for games, animations, and 3D projects.\n\n### **KEY FEATURES** \n\n- **213 Assets.** Unlock boundless opportunities for creating unique locations. You can arrange landscapes and buildings the way you want and create your own, unique city. \n- **The Demo Scene.** A prepared location that you can view in pictures, ready for use in your projects. It saves time and can be used as is or customized. \n- **Multi-Purpose Usage.** Ideal for games, animations, VR/AR apps, advertising, and 3D printing. \n- **Consistent Art Style.** Almost all of our asset packs are stylistically compatible.\n- **No Need to Create Unique Unwraps.** A universal **1024×1024 PNG texture** is used, significantly reducing memory usage. \nhttps://ithappystudios.com/blog/uv-unwrapping-how-to-do-it-easily-and-quickly/ \n\n### **COMPATIBLE 3D MODEL PACKS** \nThese packs will look great together: \nCharacters - https://www.cgtrader.com/3d-models/character/anatomy/characters-3-01 \nDesert City Sands - https://www.cgtrader.com/3d-models/exterior/historic-exterior/desert-city-53b2173a-413f-4c79-a04d-f73865193b4a \nCity - https://www.cgtrader.com/3d-models/exterior/cityscape/tile-pack-city-3d-low-poly \nCity 2 - https://www.cgtrader.com/3d-models/exterior/cityscape/tile-pack-city-3d-low-poly-2 \nCity 3 - https://www.cgtrader.com/3d-models/exterior/cityscape/tile-pack-city-3 \nCity 4 - https://www.cgtrader.com/3d-models/exterior/cityscape/city-low-poly-brooklyn \nIndustrial City - https://www.cgtrader.com/3d-models/exterior/industrial-exterior/tile-pack-city-3d-low-poly-6-industrial \n\n### **PACK CONTENT** \n\n- **Demo Scene.** \n- **213 Models:** \n - **Landscape (x22):** Ground, road, water, mountains, plains, hills, seeded hills. \n - **Buildings (x75):** Buildings, mosque, dome, towers, foundation, stairs, base, bridge, arch, slab. \n - **Plants (x24):** Tree, palm, baobab, bush, cactus, grass. \n - **Animals (x24):** Bull, Camel, Deer (female), Dog, Donkey, Elephant, Goat, Horse, Monkey, Sheep, Tiger, Tiger Cub, White Tiger, White Tiger Cub. \n - **Props (x92):** Cart, table, barrel, sack of grain, crate, counter, food counter, hay, box, log, board, beam, fence, tent, awning, boat, pier. \n\n--- \n\n### **FILES** \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL. \n\n**COMPATIBILITY** \nThe pack works starting from Blender version 3.3 and all later versions. \n- Unity Engine 2021.3+ \n- Unreal Engine 4.20+ \n- Godot Engine 3.4+ \n\n--- \n\n### **TECHNICAL INFO** \n\n- **Polygon Count:** 159K triangles (entire pack). \n- **Scale:** Real-world size. \n- **Materials:** All models use 1 material. \n- **Textures:** All models use 1 texture (as a color palette). \n - **Resolution:** 1024 px. \n\n--- \n\n### **SUPPORT** \nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd \nWe would love to hear from you: support@ithappystudios.com \nWe aim to respond within 24 hours. \n\n*Leave a review to help us improve and expand this pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.* \n\n--- \n\n### **FOLLOW US** \nNew packs coming out, updates, promotions, tutorials: \nDISCORD - https://discord.com/invite/jxrQM8hXnd \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"Desert City Oasis","url":"https://www.cgtrader.com/3d-models/exterior/cityscape/desert-city-1","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zu4xojzelvoxe8tv8vk4b0mm5tt3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Desert%20City%20Oasis%20Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/zu4xojzelvoxe8tv8vk4b0mm5tt3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Desert%20City%20Oasis%20Preview.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/zu4xojzelvoxe8tv8vk4b0mm5tt3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Desert%20City%20Oasis%20Preview.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/cityscape/desert-city-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"exterior","subcategorySlug":"cityscape","categoryTitle":"Exterior","subcategoryTitle":"Cityscape","schemaImageUrl":"https://img-new.cgtrader.com/items/4334372/dcfb362e75/desert-city-oasis-3d-model-dcfb362e75.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7350531","type":"listingItem","attributes":{"id":7350531,"title":"Realistic Scorpion Strikes Animated Rigged for Maya","price":129.0,"description":"Realistic Scorpion Strikes Animated Rigged is a three-dimensional model of arachnid species known for its venomous tail sting and distinctive pincers.\n\nScorpions are arachnids belonging to the order Scorpiones, found in various parts of the world, particularly in deserts and tropical regions. They are characterized by their segmented bodies, pincers, and curved tail that ends in a venomous stinger. Scorpions are nocturnal predators, feeding on insects and small animals. Despite their fearsome appearance, most scorpions\u0026#39; venom is not lethal to humans, though it can cause pain or allergic reactions.\n\nFor entomology studies, wildlife conservation, insect research, pest control, educational demonstrations, natural history museums, desert ecology, tropical ecosystems, biological pest management, venom research, zoology, environmental science, arachnology, and biological sciences.\n\nRealistic Scorpion Strikes Animated Rigged for Maya is fully rigged and is ready to be animated in Maya. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. 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*4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Tooth_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Tooth_Normal.uasset, 4096 *4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Tooth_Roughness.uasset, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nGlobal Control:\u003cbr\u003e\n\nBactrianCamel_Rig_grp_ctrl: Control the entire model's global movement and orientation.\u003cbr\u003e\nSpine Control:\u003cbr\u003e\n\nDEF_Chest_ctrl, DEF_spine_003_ctrl, DEF_spine_001_ctrl and DEF_spine_ctrl: Provide control for the anterior, middle, and posterior sections of the spine respectively.\u003cbr\u003e\nNeck and Head Control:\u003cbr\u003e\n\nDEF_Neck_ctrl, DEF_Neck_001_ctrl, DEF_Neck_002_ctrl, DEF_Neck_003_ctrl...: Control different segments of the neck.\u003cbr\u003e\nDEF_head_001_ctrl: Main controller for the head.\u003cbr\u003e\nDEF_chin_a_ctrl, DEF_chin_b_ctrl and DEF_chin_c_ctrl: Lower jaw controller, managing the opening and closing of the mouth.\u003cbr\u003e\nFacial 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tail.\u003cbr\u003e\nAnd many more fine-tuned controls that give animators a comprehensive and detailed control for posing and animating the bactrian camel.\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nUnlooped EatGrass animation at 30 fps, frame range 1-200\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 58-74\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 1-225\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 15-60\u003cbr\u003e\n\n**Technical Specifications**\u003cbr\u003e\n\nPlatform Compatibility: Supports PC, Mac, and mobile platforms.\u003cbr\u003e\nUE Version Compatibility: Specifically designed for UE5.3 and above.\u003cbr\u003e\nAsset Format: This asset is presented as a complete UE project package.\u003cbr\u003e\n\n**Usage Notes**\u003cbr\u003e\n\nEnsure your Unreal Engine version is 5.3.0 or higher to achieve optimal performance and compatibility\u003cbr\u003e\nSince the project's textures utilize virtual texturing, ensure the \"Virtual Texturing\" option is enabled in UE prior to use.\u003cbr\u003e\nGiven the high precision of the model, textures, and the extensive amount of fur, it's suggested for use on higher-end devices.\u003cbr\u003e\nWhen importing into your project, ensure to maintain the directory structure to guarantee all linked assets load correctly.\u003cbr\u003e\nAdjustments to the fur material's brightness and reflectivity may be needed based on your scene's lighting.\u003cbr\u003e","imageAlt":"3D model BactrianCamel UE Character 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I like this camel model. A photorealistic 3D model that will help you achieve your goals.\n\nThis model was originally created in 3ds max 2020 and rendered with default scanline.\n\nNo post-processing on preview images.\n\n\n\n\nOverview:\n\n-Full texture maps at 8K resolution:\n \n\n -Base color / Diffuse\n -Ambient Occlusion\n -Normal map \n -Height map\n \n\n\n\n\n-Max material shader with Default Scanline shader.\n\n-Clean topology.\n\n-Ready for subdivision.\n\n-All objects named and organized in layers (layer explorer). \n\n-Rigged and animated. \n\n-1002 animation frames.\n\n-Unwrapped and Non-overlapping UVs. \n\n-Pixel Fur. \n\n-Eye blinking. \n\n-Ear rotation.\n\n-No plugins needed. \n\n-Real world scale of the model - about 180 cm. on the shoulder.\n\n-HDRI reflection map can be used for eyes. \n\n\n\n\nTexts show that the Bactrian camel is 10 to 11.5 feet long, 5.2 to 5.9 feet tall at shoulder height, and weighs 990 to 1,100 pounds. The dromedary camel is 7.2 to 11.2 feet long, 5.9 to 6.6 feet tall at the shoulder height, and weighs 880 to 1,320 pounds.\n\n\n\n\n\nModel low-poly Count with no subdivision: \n\n\nPolygons: 33,012 (excluding fur objects)\nVertices: 33,056 (excluding fur objects)\n\n\n\nModel is included in 4 file formats.\n\n.Max\n.FBX\n.OBJ\n.ABC (Alembic)\n\n\n\n8192 x 8192 resolution Targa, Tiff and PNG textures.\n\n\n\nNotes: ABC (Alembic) format is low poly Sub. Ready and has all animation. Opens quite well in Blender. \n FBX format has low poly version S. R. with rig and animation and deformation. \n MAX format has everything. \n OBJ format has high poly version 2 subdivision and no rig or animation. \n \n\n\nAll of them contain mapping coordinates except. \nThe texture maps for all the formats can be found inside the 3ds max 2020 folder. \n\n\n\n\n\n--------------------------------------------------------\n\nCamel included files:\n\n\nCam_SIM_20.FBX\nCam_SIM_20.MAX \nCam_SIM_17.MAX\nCam_SIM_20.OBJ\nCam_SIM_20.ABC\n\ncama_base_color.Targa (8192x8192)\ncama_normal.PNG (8192x8192)\ncama_AO.PNG (8192x8192) \ncama_height (8192x8192)\n \nCam_gna - jaw a.TIFF (1600x1600) \nCam_gna - mouth a.TIFF (1600x1600) \n\nbackgr.JPG (1200x1200)\n\nCam_refl_2.HDR (5000x2500) \n\nback_and_neck_fur_color (1300x1267) \ntail_fur_color (1995x3098)\n\n\n------------------------------------------------------\n\n\n\n\n\n\n\n8192x8192 textures:\n\n(Skin diffuse, Skin normal, Skin height map, Skin ambient occlusion)\n\n\n\n\n-----------------------------------------------\n\n\n\nYou are welcome to contact administration if you encounter any hard problems.\n","imageAlt":"Pro Camel 8K - 3d animated model animated animals","url":"https://www.cgtrader.com/3d-models/animal/mammal/pro-camel-8k-3d-animated-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5d2YxDrCiGUR3ztCwdEuRbgS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/000.jpg","gridUrl":"https://media.cgtrader.com/variants/5d2YxDrCiGUR3ztCwdEuRbgS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/000.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/5d2YxDrCiGUR3ztCwdEuRbgS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/000.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/pro-camel-8k-3d-animated-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3078513/6ff6f14985/pro-camel-8k-3d-animated-model-3d-model-6ff6f14985.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7321310","type":"listingItem","attributes":{"id":7321310,"title":"Rattlesnake Attack Animated Rigged for Cinema 4D","price":149.0,"description":"Rattlesnake Attack Animated Rigged for Cinema 4D is a three-dimensional model of venomous snake reptile native to the Americas, recognizable by its distinctive rattle at the end of its tail.\n\nRattlesnake is a reptile with a venomous bite, recognized by the sound-producing rattle at its tail. It occupies deserts, scrublands, and forests and hunts using stealth and venom. For humans, bites require immediate medical care.\n\nFor wildlife research, herpetology, environmental studies, venom research, conservation, zoos, educational programs, field studies, nature tourism, ecological monitoring, and animal behavior studies.\n\nRattlesnake Attack Animated Rigged for Cinema 4D is fully rigged and is ready to be animated in Cinema 4D. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. (In Cinema 4D, the Subdivision Surface function can be used to increase mesh resolution if necessary.)\n- All colors can be easily modified.\n- Model is fully textured with all materials applied.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary just drop your models into the scene and start rendering.\n- No special plugin needed to open scene.\n- Model does not include any backgrounds or scenes used in preview images.\n- Units: cm\n\n\nTextures Formats:\n- 11 png (4096x4096)\n- Dimensions 35,83 x 42,84 x H27,81cm\n\n\n(c) 3d_molier International\n","imageAlt":"Rattlesnake Attack Animated Rigged for Cinema 4D","url":"https://www.cgtrader.com/3d-models/animal/reptile/rattlesnake-attack-animated-rigged-for-cinema-4d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6tumnh3qtq3e6lpoi1ekh3qerwca/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rattlesnake_Attack_Animated_Rigged_002.jpg","gridUrl":"https://media.cgtrader.com/variants/6tumnh3qtq3e6lpoi1ekh3qerwca/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rattlesnake_Attack_Animated_Rigged_002.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/6tumnh3qtq3e6lpoi1ekh3qerwca/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rattlesnake_Attack_Animated_Rigged_002.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/rattlesnake-attack-animated-rigged-for-cinema-4d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/7321310/671cfb1dc2/rattlesnake-attack-animated-rigged-for-cinema-4d-3d-model-671cfb1dc2.webp","saleOffDiscount":20,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5321713","type":"listingItem","attributes":{"id":5321713,"title":"Teleport in the Desert of the Sands of Time for Unreal and Unity","price":37.0,"description":"Game Ready model with Video Animation for Unreal Engine and Unity. The model contains lods, detailed information on the images.Stylized and detailed Portal Sand Teleport fully textured, sculpted and rendered with Physical based rendering (PBR) - Shown images have been rendered in Marmoset Toolbag . \n The set contains scenes of Projects : Unreal Engine 5.4.1 ,Unity 2022.3.28f1. \n There is also a video instruction on which you can configure the project on other versions of the Engine. \n Attention, for this product to work in other programs, support for video playback and transparency settings are required.\n\nHigh Quality textures (PBR).\n\nTextures 4096x4096 (.tga) and Video Animation 2048x2048 (.mp4) \n\n- Metallic\n- Normal (DirectX)\n- Color\n- Roughness\n- Opacity\n- AO\n\nPolycount(Portal Sand Teleport)\n- Verts: 4374(LOD0),3023(LOD1),1557(LOD2),947(LOD3).\n- Edges: 12877(LOD0),8825(LOD1),4427(LOD2),2597(LOD3).\n- Faces:8555(LOD0),5854(LOD1),2922(LOD2),1702(LOD3).\n- Tris: 8592(LOD0),5890(LOD1),2958(LOD2),1738(LOD3).\n\nFile formats:\n- Fbx(Binary) 2022\n- Maya 2024\n- Unreal Engine 5.4.1 Scene\n- Unity 2022.3.28f1. Scene","imageAlt":"Teleport in the Desert of the Sands of Time for 3D asset 2","url":"https://www.cgtrader.com/3d-models/architectural/door/teleport-in-the-desert-of-the-sands-of-time-for-unreal-and-unity","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/N8LRAcuahvV3LgiwvWE2BDVC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/StandartPortalYellow1.jpg","gridUrl":"https://media.cgtrader.com/variants/N8LRAcuahvV3LgiwvWE2BDVC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/StandartPortalYellow1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/N8LRAcuahvV3LgiwvWE2BDVC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/StandartPortalYellow1.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/door/teleport-in-the-desert-of-the-sands-of-time-for-unreal-and-unity","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":201,"name":".fbm","is_native":false}],"categorySlug":"architectural","subcategorySlug":"door","categoryTitle":"Architectural","subcategoryTitle":"Door","schemaImageUrl":"https://img-new.cgtrader.com/items/5321713/69a5013246/teleport-in-the-desert-of-the-sands-of-time-for-unreal-and-unity-3d-model-69a5013246.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5514780","type":"listingItem","attributes":{"id":5514780,"title":"Australian Dingo Animation - VFX Grace","price":480.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality Australian dingo model with textures, fur, rigging, and 4 realistic animations. The model features realistic muscle structure, with UDIM maps created in 4K resolution, resulting in highly realistic effects. The rigging includes detailed controls for flexible body movement. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, claws, eyes, lacrimal glands, sclerae and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 37,575; polygons: 37,574\u003cbr\u003e\nClaws: vertices: 4,644; polygons: 4,608\u003cbr\u003e\nEyes: vertices: 1,284; polygons: 1,344\u003cbr\u003e\nLacrimal Glands: vertices: 1,032; polygons: 1,024\u003cbr\u003e\nSclera: vertices: 1,252; polygons: 1,248\u003cbr\u003e\nTeeth: vertices: 6,668; polygons: 6,278\u003cbr\u003e\nTotal: vertices: 52,455; polygons: 52,076\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0O0A00_Dingo_Body_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A00_Dingo_Body_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A00_Dingo_Body_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A00_Dingo_Body_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A00_Dingo_Body_Specular_1001.png, 1024* 1024\u003cbr\u003e\nJF0O0A00_Dingo_Body_Specular_1002.png, 1024* 1024\u003cbr\u003e\nJF0O0A00_Dingo_Body_SubsurfaceAmount_1001.png, 1024* 1024\u003cbr\u003e\nJF0O0A00_Dingo_Body_SubsurfaceAmount_1002.png, 1024* 1024\u003cbr\u003e\nJF0O0A00_Dingo_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0O0A00_Dingo_Hair_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A00_Dingo_Hair_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A00_Dingo_ToothClaw_BaseColor.png , 2048* 2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_Root: Controls the overall model.\u003cbr\u003e\nCTR_gravity: Gravity center controller with 13 customized attributes:\u003cbr\u003e\nIKFK_leg_B.L: Switches between IK and FK for the left hind leg.\u003cbr\u003e\nIKFK_leg_B.R: Switches between IK and FK for the right hind leg.\u003cbr\u003e\nIKFK_leg_F.L: Switches between IK and FK for the left front legs.\u003cbr\u003e\nIKFK_leg_F.R: Switches between IK and FK for the right front legs.\u003cbr\u003e\nIKFK_spine: Switches between IK and FK for the spine.\u003cbr\u003e\nStretch_leg_B.L: Controls left hind leg stretch.\u003cbr\u003e\nStretch_leg_B.R: Controls right hind leg stretch.\u003cbr\u003e\nStretch_leg_F.L: Controls left front leg stretch.\u003cbr\u003e\nStretch_leg_F.R: Controls right front leg stretch.\u003cbr\u003e\nhead_follow: Controls whether the head follows.\u003cbr\u003e\nneck_follow: Controls whether the neck follows.\u003cbr\u003e\nspine_follow: Controls whether the middle IK spine IK follows.\u003cbr\u003e\ntail_follow: Controls whether the tail follows.\u003cbr\u003e\nCTR_spine_B: Posterior spine controller.\u003cbr\u003e\nCTR_spine_M: Middle spine controller.\u003cbr\u003e\nCTR_spine_F: Anterior spine controller.\u003cbr\u003e\nCTR_neck: Neck rotation controller.\u003cbr\u003e\nCTR_FK_neck.001, CTR_FK_neck.002 and CTR_FK_neck.003: Neck FK rotation controllers.\u003cbr\u003e\nCTR_head: Head rotation and stretch controller.\u003cbr\u003e\nCTR_mouth: Mouth opening/closing controller.\u003cbr\u003e\nCTR_eyelid_u.L and CTR_eyelid_u.R: Eye opening/closing controllers.\u003cbr\u003e\nROLL_tail: Controls tail rotation.\u003cbr\u003e\nCTR_tail.001, CTR_tail.002, CTR_tail.003, CTR_tail.004 and CTR_tail.005: Control tail stretch.\u003cbr\u003e\nCTR_FK_tail.001, CTR_FK_tail.002, CTR_FK_tail.003, CTR_FK_tail.004, CTR_FK_tail.005, CTR_FK_tail.006, CTR_FK_tail.007 and CTR_FK_tail.008: Tail FK rotation controllers.\u003cbr\u003e\nCTR_IK_B_Hip.001.L and CTR_IK_B_Hip.001.R: Hip rotation controllers.\u003cbr\u003e\nCTR_IK_B_Hip.002.L and CTR_IK_B_Hip.002.R: Hip movement controllers.\u003cbr\u003e\nCTR_IK_B_Heel.L and CTR_IK_B_Heel.R: Hind leg joint rotation controllers.\u003cbr\u003e\nCTR_B_foot.L and CTR_B_foot.R: Hind leg IK controllers.\u003cbr\u003e\nCTR_IK_F_Hip.L and CTR_IK_F_Hip.R: Front leg shoulder movement and rotation controllers.\u003cbr\u003e\nCTR_IK_F_Heel.L and CTR_IK_F_Heel.R: Front leg joint rotation controllers.\u003cbr\u003e\nCTR_F_foot.L and CTR_F_foot.R: Front leg IK controllers. 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Fully equipped for harsh desert environments and modern combat, she features a detailed khaki tactical uniform, combat vest, protective helmet, knee pads, and tactical goggles.\n\nThis asset is perfectly optimized for real-time game engines and cinematic sequences, offering a complete professional character setup alongside a dedicated Unreal Engine project file.\n\nKey Features\n\nComplete UE5 Integration: Includes a fully configured Unreal Engine project file with master materials, high-res textures, and blueprints pre-arranged.\n\nFull Body Rigging: Professionally rigged and weight-painted to ensure 100% compatibility with standard humanoid animations (such as the Epic Mannequin and Advanced Locomotion System). 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It strikes the perfect balance between visual fidelity and performance, making it ideal for both mobile and high-end platforms.\n\nCreated with clean topology and a well-structured rig.\n\nMultiple files format are included : .obj, .fbx and glb\n\nKeep Visiting our store **https://www.cgtrader.com/designers/itechvision** for more amazing 3d models.If you have any questions or suggestions, feel free to contact us. 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It is native to regions of Central Asia with extreme temperatures. Its body is well suited for survival in deserts and steppes. \n\nFor domesticated animals 3D visualization, CGI, 3D animation, 3D models advertising, wildlife documentaries, and video game environment design.\n\nThis animation set includes 2 camel animations designed to capture natural locomotion and characteristic sitting behavior. The pack is suitable for use in cinematic scenes, games, and simulations.\n\nAnimations included:\n\n Walk (looped, in-place / root motion)\n Natural camel walk cycle with rolling body motion, long leg movement, and subtle head and hump secondary motion. Duration: up to 6 sec.\n Sit Down and Stand Up (looped, in-place)\n Full body transition from standing to sitting and back, with realistic weight shifts and staged leg movement. Duration: up to 6 sec.\n\nTechnical details:\n\n FPS: 30\n Rigged model\n In-place and root motion variations included\n Realistic timing and secondary motion\n Suitable for real-time and cinematic use\n\n\nBactrian Camel Fur Set Animated Rigged for Maya is fully rigged and is ready to be animated in Maya. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nBactrian Camel Fur Set Animated Rigged for Maya has a 3dsmax Fur modifier, hair customizable (hair count, hair segments, hair color, root size, tip size, etc).\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. 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