R
rymerritt6 2023-05-28 15:37:29 UTCrymerritt6
After importing to unity and applying all the textures it just looks like a white blob with some random white and black lines
Well optimized for game engines with duplicated leaves so you can use more or less of them and 1024 textures.
Vertices: 1402 Triangles: 2784
Textures: Diffuse/Albedo Normal Map Height Map Emission Map Ambient Occlusion (AO)
If you have any questions please contact me. Thanks.