This is a pack of two models, both the same scan. One is the original output from Reality Capture that uses UDIM maps that are 16k each, the other has a simplified UV and uses only one 8k texture. The simplified one also includes PBR maps optionally. In terms of geometry, both are the same. Only the UV layouts are different between them. These were created with the intention to be used with Nanite in Unreal Engine, and they work great for it! If there are any issues, please feel free to contact me so I can resolve them!