VW beetle Typ 87 Afrika Korps staff car WW2 Western desert Low-poly 3D model

A model of a German WWII staff car or Kommandeurswagen, styled in the livery of the Deutsches Afrikakorps. This vehicle was a modification of the classic German Beetle, and was essentially a Beetle body on top of the chassis of a Kubelwagen. The fenders, running boards and wheel arches were modified in order to incorporate the larger tyres needed for travel in rugged conditions. I have tried to model the car as faithfully as I could, but due to difficulties in finding accurate pictures of the vehicle and my lack of automotive mechanic or German military marking knowledge some inaccuracies are bound to have slipped in. My apologies...

The car was modelled as a high poly, and then retopologised as a low poly version for use in a game engine. The low poly model has 32,705 polys all told. The interior is detailed as well as the underneath of the car. All textures are 4K PBR.

Icluded is both an .FBX and .OBJ version of the model in it's low poly form, along with the PBR roughness/metalness textures for it. Also icluded are 3ds max scenes of both the low and high poly (subdivided) ready for renders using Redshift renderer.

If you would like to buy this file but need to ask something first, or are curious about changes to file types, materials etc. please do not hesitate to contact me and I will do my best to get back to you ASAP.

    Item Rating10
    • 33DGroup
      2020-07-09 20:22
    VW beetle Typ 87 Afrika Korps staff car WW2 Western desert
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    3D model formats
    • Autodesk 3ds Max (.max) (2 files)-Version: 2017Renderer: Redshift Version: 2017Renderer: Redshift
    • OBJ (.obj, .mtl) (2 files)-
    • Autodesk FBX (.fbx)228 MB
    • Textures 241 MB
    • 3D Studio (.3ds) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2020-01-29
    • Model ID#2252713
    • Animated
    • Rigged
    • VR / AR / Low-poly approved
    • PBR approved
    • Geometry Polygon mesh
    • Polygons 32,705
    • Vertices 33,682
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used