DESCRIPTION

Sci-Fi Armorend Military Vehicle PBR
Updated Version 1.1

Add Color Options.
All Textures are Optimaized.

High Quality 3D Model (AAA) LowPoly/PBR (Cars) Ready for - Game AR/VR & Cinematic.

Abaut
When I'm create this concept,I had an idea make a mix Hummer H1 & Jeep Wrangler with Sci-Fi Style
I think it became an interesting option )
Engine completely redesigned and my choice fell on the ElectroMagnetic option.

Features

AAA Quality 3D Models.
Polygonal Mesh.
All model (Topology)Only Quad and Tris (Not N-Gons).
Model is not triangulated.
Real World Size Lenght 468 cm Width 219 cm Height 196 cm (Hummer H1 Size).
Game Resalution.
PBR Textures.

Scene

Model is scaled to accurate real world dimensions.
Objects, materials and textures has meaningful and matching names.
Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
All texture paths are set to relative.

Mesh_Polycounte

Armored Body (Camuflage)_PolyMesh 3342 Tris
Armored Body Dark_PolyMesh 4052 Tris
Phantom Bluster_PolyMesh ** 3121** Tris
Chassies(Engine)_PolyMesh 15442 Tris
Light Bar_PolyMesh 356 Tris /2 PCs
Glass_PolyMesh 32 Tris
Holes_PolyMesh 422 Tris
Wheels_PolyMesh 868 Tris/4 PCs
Tyre_PolyMesh 3160 Tris/4 PCs

Model Total Polycounte
Triangles_42K
Face_23K
Vertex_26K

** PBR Materials and Textures sets**

Armored Body (Camuflage) PBR_ 4K
Armored Body Dark PBR_4K
Phantom Bluster PBR_4K
Chassies(Engine) PBR_4K
Light Bar PBR_2K
Glass PBR_2K
Holes PBR_256*256 (Closes the Mehs so there are no problems with Backface Culling)
Wheels PBR_2K
Tyre PBR_2K

Materials are prepared for Unity and Marmoset renderers.
Scanline and FBX has only basic materials and will NOT render the same as in preview images.
OBJ file has no materials, but has UVW coordinates intact.

Textures Map

Albedo Map (Diffuse)
AO Map (Ambient Oclusion)
Normal Map
Metallic Map
Roughness Map
Emissive Map(Light Effect)

File Format

Maya
FBX
OBJ
Max
Blender
UnityPackage

GENERAL

Modeled in Maya
Preview images are rendered with Marmoset Toolbag.
Images are straight from rendering apps. No post processing were applied.
Render scenes are not included.

Please contact me if you have questions or need assistance with the models.

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Target-weld
Target-weldCommunity member
This user is part of the CGTrader community
awesome work!
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Sci-FI Armored Military Vehicle PBR Low-poly 3D model

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File formats
OBJ
OBJ<br />Version: 2018<br />File Size: 904 KB
UNITYPACKAGE
Unity 3D<br />Version: 2018 - Renderer: Default 2018<br />File Size: 206 MB
MA
Autodesk Maya<br />Version: 2018 - Renderer: Default 2018<br />File Size: 697 KB
FBX
Autodesk FBX<br />Version: 2018<br />File Size: 1.19 MB
MAX
Autodesk 3ds Max<br />Renderer: Default (Scanline) 2018<br />File Size: 1.35 MB
TEXTURES
Textures<br />File Size: 121 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
23219 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 25878 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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