DESCRIPTION

The package contains high quality, low-poly model of slightly used survival knife with dark-coated, broad blade and a wooden handle.The model contains collision mesh and it is available in 4 file formats: blend, max, fbx and obj. The object is scaled according to metric system. The knife is provided with set of 4K textures available in 3 versions dedicated for various usages. Each set contain following maps:

  • PBR Metallic/Roughness workflow: Base Color, Metallic, Roughness, Normal (DirectX), Ambient Occlusion; totally 5 16 bit png files,
  • Unreal Engine 4: Base Color, Normal (DirectX), combined Ambient Occlusion (red channel), Roughness (green channel) and Metallic (blue channel); totally 3 8 bit png files,
  • Unity: Albedo, Normal (OpenGL), Ambient Occlusion, combined Metallic (RGB) and Smoothness (alpha channel); totally 4 tga files.

In order to use our model in preferred game engine please follow official guidelines of its provider.

HDR backgrounds and LODs not included.

SURVIVAL KNIFE was modelled basing on various real-life references. Detailed 4K textures and curvature-maintaining topology allow to view it even in extreme closeups and make the model suitable for first person perspective usage as a tool or a weapon as well as a prop or level decoration.

This model is dedicated for video game development, architectural visualisation and cinematics.

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3DElement
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Survival Knife - PBR 3D model Low-poly 3D model

Royalty Free License
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File formats
OBJ
OBJ | 2 files<br />File Size: 45.3 KB
BLEND
Blender<br />Version: 2.79 - Renderer: Cycles 2.79<br />File Size: 568 KB
FBX
Autodesk FBX<br />Version: 7.4<br />File Size: 46.1 KB
TEXTURES
Textures | 3 files<br />File Size: 122 MB
OTHER
Other<br />File Size: 38.6 MB
MAX
Autodesk 3ds Max<br />Version: 2014 - Renderer: Other<br />File Size: 63.3 KB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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974 polygons
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/ 483 vertices
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Unwrapped UVs
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