All my models were originally created in Blender.
The model is properly named and placed in the center of the coordinate system.
Files units are centimeters and all models are accurately scaled to represent real-life object's dimensions.
Intended for game, video, background use.
Fully UV textured (UV unwrapping)
Correct pivot point assignment.
Polygons: 555
Vertices: 753
Set of texture;
-Albedo(.png)
-Normal(.png)
-Metallic(.png)
-AO(.png)