The Photorealistic 3D model of Battle Hammer 06, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.
Features: -Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -All textures and materials are tailored and applied for high quality render results. - Mid Poly and optimized for use for games, films, commercials, etc., -All objects have fully unwrapped UVs. -No extra plugins are needed for this model. -Units: meters. - PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions PBR - Metallic and Specular Maps
Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
UE4 Packed
PolyCount Without Subdivision Vertices - 6635 Faces - 6314 Tris - 12470
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