Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/14
DescriptionHigh-quality 3D Bastard Sword model — a hand-and-a-half / long sword — suitable for games, cinematic scenes, VR/AR, or historical/fantasy visualisation. The model is created with clean topology and full PBR textures, ready to integrate into engines or renderers for a realistic sword asset.
Technical DetailsTextures:PBR maps included: BaseColor, Metallic, Roughness, AO, Normal, Opacity, Emissive, Alpha, MetallicRoughness, ORM — texture maps are provided in multiple export sets.
UVs / Scale / Mesh:Fully unwrapped, non-overlapping UV layout. Real-world scale for a bastard-/hand-and-a-half sword. Optimized, clean topology suitable for real-time use and high-resolution renders.
Features:Clean, game-ready mesh with no hidden geometry or artifactsFully textured with multiple PBR export sets for flexibilitySuitable for real-time engines, cinematic renders, VR/AR, or close-up detail workDelivered as a versatile asset ready to drop into various pipelines
Available File Formats:
Included Texture Export Sets
[1.] Unreal Engine Set(BC, ORM, N, E (if used))
[2 – 3.] PNG and TGA Export Sets(All standard PBR textures in both PNG and TGA formats)
[4.] glTF Texture Set(baseColor, normal, metallicRoughness, optional maps)