Thermal Sight - FPS Gun Attachment for Unreal Engine Low-poly 3D model

What's inside?

AAA quality thermal sight weapon attachment with 4K PBR textures, 3 LODs.

Package includes Unreal Engine project & source files (FBX, TGA).

Materials: black, desert, winter, woodland, supports scratch intensity, custom color parameters. Render target / crosshairs materials with lens depth imitation and parallax effect.

*** INCLUDES BLUEPRINTS, PLAYABLE DEMO MAP ***

Description

It's a thermal scope weapon attachment for Piccatiny/Weaver rail.

Animations:

  • Turned on pose
  • Standby pose

Technical Details

Texture Sizes: 4096x4096

Scaled to Epic skeleton: Yes

Collision: Yes, custom

LODs:

  • LOD0: 9119 tris / 4847 vert
  • LOD1: 5312 tris / 2889 vert
  • LOD2: 1054 tris / 566 vert
  • LOD3: 68 tris / 36 vert

Number of Meshes: 1 Static, 1 Skeletal

Number of Materials and Instances: 3 Material, 13 Material Instances, 1 Material Function

Number of Textures: 13

Number of Animations: 2

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, PS4, Xbox One

Supported Engine Versions: 4.20 - current

Installation

Сopy the folder ThermalSight X.XX/Content/ThermalSight to your project's Content folder.

Naming Convention

The project structure and file names are adhered to Unreal Engine's naming convention.

Support

If You have any questions, feel free to write to support@rebelthorp.com

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Thermal Sight - FPS Gun Attachment for Unreal Engine
$9.99
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Low-poly Modeling
Rigging
Skinning
UV mapping
Texturing
Animating
PBR modeling
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3D model formats
Native
  • UnrealEngine (.uasset) (2 files)-Version: 4.22 - currentVersion: 4.20, 4.21
Exchange
  • Autodesk FBX (.fbx)88.4 MB
  • Textures 88.4 MB
3D model details
  • Publish date2020-03-15
  • Model ID#2316718
  • Animated approved
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 9,119
  • Vertices 4,847
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
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