General Description
Geometry
The model has 1.151,722 vertices.
Model not suitable for working with subdivisions or for video games.
It is modeled following the Boolean workflow, the topology is not suitable for working with subdivisions or for video games but the shading is correct.
Textures / UVs
The model is made up of two materials: one with 6 PBR textures and the other with 7 (the same as the first plus the Emission texture) in PNG format of 4k resolution.
In order to get the maximum texture resolution, the model has overlapping UVs.
Objects that have overlapping UVs have a group of vertices called Overlapping UVs which contains the overlapping UVs.