DESCRIPTION

The 3D model Rifle M4A1 was created on real base. It’s created accurately, in real units of measurement (centimeter), qualitatively and maximally close to the original. The intended use for this model and its textures are first person shooters. Polycount is equal to current generation games such as Far Cry or Call of Duty.

Meshes of Rifle M4A1:
  • Body (Boltcarrier/Charginghandle/Frame/Trigger/Shutter_cover); 16998 tris/4096x4096
  • Buttstock /2982 tris /2048x2048
  • Magazine (empty) /1808 tris /2048x2048
  • GrenadeLauncher /5289 tris /2048x2048
  • Collimator /5280 tris /2048x2048
  • Magnifer /3559 tris /2048x2048

Total polycount: 38283 tris

Textures of Rifle M4A1:
  • PBR MetallRoughness (BaseColor, Rougness, Metallic, Normal, AO)/ tga, 8 bit
  • Unreal Engine 4 (BaseColor, OcclusionRougnessMetall, Normal)/tga, 8 bit
  • Unity 5 (AlbedoTransparency, SpecularSmoothness, Normal)/ png, 16 bit
  • Cry Engine 5 (NormalGlossiness, Diffuse, Specular)/tga, 8 bit
Features:
  • High quality 3D model
  • High quality textures
  • Highly detailed and realistic
  • Model is fully textured
  • All Textures follow the PBR Workflow
  • Clean Topology, optimized for realtime use.
  • High resolution textures in multiple formats
  • Easy accessable content for modification
  • Model is built to real world scale
  • Units are set to centimeters
  • No Plugins needed whatsoever
  • Files with seperate and named parts included.

All textures are available in high resolution, exported from Substance Painter using export presets for Unreal Engine 4; Cry Engine5 and Unity5 aswell as default channel exports for any other purpose.

All Textures are exported in 8bit .tga (Truevision), aswell as in 16bit .png format, for Unity engine 5. After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
View all
0
0
2
8sianDude
8sianDudeCommunity member
This user is part of the CGTrader community
nice
SURF3D
SURF3DCommunity member
This user is part of the CGTrader community
so real!
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.

Rifle M4A1 Low-poly 3D model

Royalty Free License
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
MA2 files
Size: 6.93 MB
Exchange formats
OBJ
OBJ<br />File Size: 4.51 MB
FBX
Autodesk FBX<br />Version: 2016/2017<br />File Size: 1.45 MB
TEXTURES
Textures | 4 files<br />Version: tga 8 bit<br />File Size: 571 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
38300 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 20870 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat