The model consists of 10518 polygons. I split the model in half, made a UV map, and then mirrored it to save space. Texel density is 10 pixels with a map size of 1024. The model was created for a first-person shooter, so some parts have more texel density from the back. I almost forgot to add, I used this reference, but before the color variation appeared there. https://www.artstation.com/artwork/d86leA.