
Padding on 4k texture - 8 px.
Only fbx archive and blender project have rig
6 Builds variants and 40 parts(3 trigger, 2 Barrel, 2 Drum, 2 Handle, and other parts)
Desert_Revolver_1(Maximum option with brass knuckles handle) - 9627 Tris
Desert_Revolver_2(Maximum option with wood handle - 9046 Tris
Desert_Revolver_3(Without jaw) - 8193 Tris
Desert_Revolver_4(Without jaw) - 7554 Tris
Desert_Revolver_5(Without jaw, 4 bullet drum, small barrel) - 7252 Tris
Desert_Revolver_6(Without jaw, 4 bullet drum, small barrel) - 6641 Tris
model content:
Archive - fbx
Archive - fbx_unity
Archive - obj
Archive - ue_textures(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Roughness, Metal, Normal, Mask
Archive - unity_textures(Tga-4k-8bit):Albedo(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Normal, SpecularSmoothness, Mask
Archive - all_textures(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Diffuse(1,2,3,4,5,6,7,8), Metal, Specular, Roughness, Glossiness, Normal(OpenGL), Normal(DirectX), Mask
Archive - Blender_textures