Bergmanns MP35 Submachine Gun Low-poly 3D model

A low-poly 3D model of Bergmann's MP35 Submachine gun is ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.

Bergmann's MP35 (fbx, .obj and .3ds formats, .blend). Low-poly modeled in a Blender, textured and rendered in Substance Painter 2 (I-ray).

Textures' resolution is 4096x4096, exported in these configurations: Standart Substance Painter 2 export configuration - Document channels+Normal+AO (with Alpha)(Base color, Metallic, Normal, Roughness, Mixed AO, Height); Document channels+Normal+AO (No Alpha)(Base color, Metallic, Normal, Roughness, Mixed AO, Height); Additional maps (AmbientOcclusion, Curvature, ID, Normalbase, Position, Thickness, WorldSpaceNormals); PBR MetalRough (Base color, Height, Metallic, Normal, Roughness); PBR SpecGloss from MetalRough (Diffuse, Specular, Normal, Glossiness, Height); Unity4 (DiffuseGlossiness, DiffuseIllumination, Normal); Unity5 Metallic (AlbedoTransparency, MetallicSmoothness, Normal); Unity5 Specular (AlbedoTransparency, SpecularSmoothness, Normal); UnrealEngine4 (Base color, Normal, OcclusionRougnessMetallic).

ATTENTION! The textures have a couple of formats (TGA(targa), PNG));

The MP35 was a submachine gun (SMG) used by the Wehrmacht, Waffen-SS and German police both before and during World War II. It was developed in the early 1930s by Emil Bergmann and manufactured at the Bergmann company in Suhl (that also built one of the first submachine guns, the MP 18).

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    Bergmanns MP35 Submachine Gun
    $55.00
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    UV mapping
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    3D model formats
    • Textures 1.27 GB
    • Autodesk FBX (.fbx)1.08 MB
    • OBJ (.obj, .mtl)1.01 MB
    • 3D Studio (.3ds)289 KB
    • Blender 2.79 (.blend)4.67 MB
    • Stereolithography (.stl) -
    3D model details
    • Publish date2018-01-09
    • Model ID#830468
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 10,076
    • Vertices 9,022
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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