Military Cap
Render Engine: Arnold Render
PBR Game Ready Game ready with PBR Textures UE5.4 Optimized - Metalness Use for PBR Real World Scale Measurement
Soft: Maya, Substance 3D Painter, Photoshop....unreal engine
This is a military cap that i modeled using maya 2022 & Substance Painter.
Rendered in Maya Arnold Model files included are .ma .obj and .fbx texture map sets for: PBR Metal Rough and some additional maps