Weapon rack

Weapon rack Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Main Body: This is the primary part of the stand, serving to support the weapon. The main body can have various shapes and details depending on the game's design and style.

Weapon Holders: These components are designed to hold the weapon in a specific position. They can be in the form of fasteners, clamps, or other mechanisms that ensure a secure fixation of the weapon.

Additional Details: Depending on the designer's imagination, various additional elements can be added to the model, such as handles for carrying, mounts for accessories, or decorative elements.

Textures:Textures play a crucial role in creating a realistic appearance for the model. Typically, different textures are applied to the model:

Color Texture: It defines the colors and basic surface details of the weapon stand. This could be paint, coating, or any other style that matches the game's visual design.

Normal Maps: These textures create the illusion of high detail by changing the surface's direction within the pixels of the texture. This imparts volume to the model, even if it has less geometry.

Roughness and Specular Maps: These textures determine how rough or smooth the surface of the stand is, as well as how it reflects light.

Details and Decor:Details and decorative elements can give the weapon stand model character and individuality. These could include cutouts, engravings, branding, signs, and symbols that fit into the game world and add additional visual accents.

Animation and Interactivity:If the weapon stand model involves animation or interaction, an animation rig can be added to create smooth movements. For instance, the stand might expand to insert a weapon or change its position based on player actions.

Optimization:Optimizing the model for good performance is an important aspect. This could involve simplifying geometry, combining objects, and using appropriate levels of detail (LOD).

Item rating
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Weapon rack
$4.99
 
Royalty Free License 
Weapon rack
$4.99
 
Royalty Free License 
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3D Modeling
Low-poly Modeling
Texturing
PBR modeling

3D Model formats

Format limitations
  • Autodesk FBX (.fbx)572 MB
  • OBJ (.obj, .mtl)572 MB
  • Stereolithography (.stl)572 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 2,848
  • Vertices 3,788
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Publish date2023-08-23
  • Model ID#4699003
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