Sci Fi Interior Station

Sci Fi Interior Station 3D model

  • subdivision levels: 0 and 1
  • You can use 3D models in all applications. It has textures that can be used in all applications.
  • The formats included are:
  • - 3ds Max
  • - blender
  • - OBJ
  • - FBX
  • This model consists primarily of quads.
  • Includes PBR textures with 4k resolution
  • 100% all unwrapped non overlapping.
  • All objects, textures and materials have their own names.
  • Optimized textures and shaders.
  • The number of polygons in the models is 928000
- No 3rd party plugin needed.
  • --Textures--
- 4096X4096 - Enjoy!
sky77roket 2023-01-17 18:36:15 UTC
i wanna purchase this but i need it for unreal engine, izit possible if u can provide unreal engine format? bfore this i have purchased full bundle cyberpunk environment set .blend, i thought i can workout the pack to unreal engine but failed on few trial, i will definitely glad to purchase this when u ready to make this pack for UE tq
MCH 2023-01-17 20:06:33 UTC
I would be happy to help you, but unfortunately I don't have time to prepare for unreal.
Item rating
7 0
rick4f 2023-01-30 07:31:44 UTC
FBX comes with zero textures
lxstudiox 2022-11-30 20:05:32 UTC
Great model quality. Everything came in perfect inside Blender. No texture issues, nothing missing. Highly recommend any of the products from MCH.
z5267a 2022-09-29 05:05:03 UTC
Not sure where to start on this one. It looks very cool and definitely worth the money. However, there are a great deal of problems with the least with the blender, FBX and OBJ formats. (I don't have 3DMax, so I can't comment on that) I first tried the blender file, but only about a 3rd of the textures loaded and many of them were distorted. Next I tried the FBX file, which I got to load properly only to find that none of the textures had been applied. So I finally chose to use the OBJ file...which also had no textures assigned, but was easier to work with. The good part of what the creator did was to name the textures and geometry parts so that it's easy to tell what texture should go what geometry. In doing this I found out that the OJB file didn't have nearly enough materials and that much of the geometry was sharing the same materials when it shouldn't have been. I decided to completely rebuild the materials and material assignments. As I was doing this, the program I was using crashed. I didn't know why till I took a closer look at the texture maps and the reason became clear...a whole bunch of 8K textures. To the creator I say this: No...don't use 8K textures for your model. Even the programs that can handle them will bog down. To be honest, you don't even need 4K textures for this project. 2K should probably be the maximum. Just a reminder, a single 2k texture takes 12 megs of memory. A single 8k texture takes 192 megs of memory. You have a lot of textures...I count just under 300, a few 8K, a few 2K and most 4K. I did some quick calculations and found that the model, when loaded and fully textured takes over 14 gigabytes of memory! Fortunately, I have a program that reduces texture sizes and I've replaced all the original textures with new copies that are 75% smaller. They look fine. They work much better. I'm about 75% of the way rebuilding that materials. I DO have to say the further I get into this, the more fantastic the model looks...all those screens with all those emissive materials should be amazing when I'm ready to render. Perfect for a mission control on a planet, or, if you replaced the desk chairs with some sort of chair that is bolted to the floor, a ship's command center.
Sci Fi Interior Station
Royalty Free License 
Sci Fi Interior Station
Royalty Free License 
Response 92% in 0.3h
3D Modeling
3D Print Modeling
Low-poly Modeling
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3D Model formats

Format limitations
  • Autodesk 3ds Max 2018 (.max)105 MBVersion: 2018Renderer: V-Ray
  • Blender 3.1 (.blend)353 MBVersion: 3.1Renderer: Cycles
  • Autodesk FBX (.fbx)68.5 MB
  • OBJ (.obj, .mtl)68.5 MB

3D Model details

  • Publish date2022-07-09
  • Model ID#3864534
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Subdivision ready
  • Polygons 928,000
  • Vertices 928,000
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used