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This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.
Need a warm, bustling pizza joint for your next scene? I’ve fetched just the thing! This realistic Pizza Restaurant Environment Pack brings you everything you'd expect from a modern neighborhood pizzeria designed to drop right into your Unity project, no hassle. From the kitchen ovens to the dine-in booths, every detail has been carefully modeled and texture-mapped for real-world authenticity. Whether you're building a cinematic, game level, or training simulation, this place is ready to serve.
Here’s what I packed for you:
Modular walls, counters, doors, and windows
Fully-equipped commercial kitchen (pizza oven, prep counters, sinks, fridge)
Dining room furniture (tables, chairs, booths, menus)
Pizza and food items (with proper cheese pull!)
Realistic exterior elements (restaurant sign, glass front, lighting)
Technical details
Features:
176 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Materials
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Texture Sizes:
4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Average Poly Count: around 1K up to 162K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Airduct, Bottle, Kitchen Counter, Pizza, Table, Pizza Oven, Toilet, Seat, Fire Extinguisher, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Windows, Ceiling, Roofs etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 176 Unique Meshes
Number of Materials: 80
Number of Textures:240
Supported Development Platforms:All Platforms
REVIEWS & COMMENTS
accuracy, and usability.
