This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.
From grease-stained floors to stacked tires and heavy-duty equipment, every asset is crafted and textured for realism. Whether you’re building an industrial district, a roadside stop, or a cinematic environment, this pack has you covered.
Here’s what I packed for you:
Modular shop interior (garage doors, walls, floors, service bays)
Tire stacks, rims, repair tools, compressors, jacks, balancers
Weathered exterior with signage, awning, and realistic wear
Clutter props: oil cans, toolboxes, pallets, rags, debris
Street props: trash bins, cones, parking lines
Technical details
Features:
100 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Material Instances
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Texture Sizes:
We Reduced Texture sizes for this project because it wasn't within the upload limit, you can create a ticket to get the higher-resolution textures and we can mail you.
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Average Poly Count: around 1K up to 12K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Tire, Bucket, Trashcan, Wheel, Door, Air Compressor, Toolbox, Pliers, Drill, Tire Machine, Hydraulic Jack, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Windows, Ceiling, Roofs etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 100 Unique Meshes
Number of Materials: 76
Number of Textures: 246
Supported Development Platforms: All Platforms