This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.
Underground Bunker Environment with 154 Unique Meshes. This includes all showcased assets, high-quality assets with a good level of detail, and assets optimized for Game-Ready Projects.
If you want to populate your game environments or any Virtual Production levels, this pack provides high-quality visuals and well-optimized assets.
Technical details:
Features:
154 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Materials
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Texture Sizes:
4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, up to 5 LOD for Complex assets
Average Poly Count: around 1K up to 114K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metallic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metallic and Opacity Texture Maps according to the material.
Props: Barrel, Bed, Board, Crate, Cup, Device, Gas Tank, Generator, Server, Monitor, Newspaper, Office Chair etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metallic]
Architecture: Floor, Wall, Window, Stair, Hand Rail, Door, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metallic]
Vegetation: Plant, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metallic]
Number of Meshes: 154 Unique Meshes
Number of Materials: 82
Number of Textures: 215
Supported Development Platforms: All Platforms