Game ready with PBR Textures UE4 (4.26) and Unity (2019.4.16.1f) Optimized - Metalness Use for PBR Real World Scale Measurements Mikk Tangent Space Custom Design for License Free Issues
Maps included: -PBR: BaseColor, Height, Metallic, Normal, Rougness -Unity: AlbedoTransparency, Normal, SpecularSmoothness -Unreal: BaseColor, Normal, OcclusionRoughnessMetallic
Rendered in Marmoset Toolbag 4.
Art Created by Rotsen. email contact: nestorduarte1995@gmail.com